<w>
	<main_frame x="10" y="300" width="430" height="170" delay="810"/>
	<background_frame x="0" y="0" width="430" height="170">
		<texture>ui_inGame2_hint_wnd_main_window</texture>
	</background_frame>

	<static_name x="20" y="20" width="370" height="20" stretch="1" complex_desc="0">
		<text font="letterica18" complex_mode="0" align="c" vert_align="c"/>
	</static_name>

	<static_weight x="20" y="40" width="370" height="20">
		<text align="l" font="letterica18" r="210" g="210" b="210"/>
	</static_weight>

	<static_cost x="310" y="40" width="70" height="16">
		<text font="letterica18" align="r" r="210" g="210" b="210"/>
	</static_cost>

	<static_no_trade x="20" y="60" width="360" height="20">
		<text align="l" font="letterica16" r="196" g="18" b="18" complex_mode="1"/>
	</static_no_trade>

	<descr_list x="20" y="60" width="380" height="130" always_show_scroll="0" fit_to_height="1">
		<font font="letterica16" r="170" g="170" b="170"/>
	</descr_list>
	<description_line x="20" y="50" width="300" height="9" stretch="1">
		<texture>ui_inGame2_hint_wnd_Information</texture>
	</description_line>
<!--
	<condition_params x="0" y="0" width="257" height="28">
		<caption x="0" y="4" width="60" height="14">
			<text align="l" font="letterica16" r="124" g="119" b="115">st_condition</text>
		</caption>

		<progress_state x="0" y="20" width="121" height="8" horz="1">
			<progress>
				<texture a="255" r="55" g="255" b="255">ui_buymenu_progBar</texture>
			</progress>
			<background>
				<texture a="90" r="55" g="255" b="255">ui_buymenu_progBar</texture>
			</background>
			<color_less color="pda_red"  />
			<color_more color="pda_green"/>
		</progress_state>
	</condition_params>
-->
	<wpn_params x="0" y="0" width="285" height="170">
		<prop_line x="0" y="0" width="370" height="9" stretch="1">
			<texture>ui_inGame2_hint_wnd_Properties</texture>
		</prop_line>
		<static_accuracy x="0" y="10" width="18" height="18" stretch="1">
			<texture>ui_wp_prop_tochnost</texture>
		</static_accuracy>
		<static_handling x="0" y="28" width="18" height="18" stretch="1">
			<texture>ui_wp_prop_ergonomics</texture>
		</static_handling>
		<static_damage x="0" y="46" width="18" height="18" stretch="1">
			<texture>ui_wp_prop_damage</texture>
		</static_damage>
		<static_rpm x="0" y="64" width="18" height="18" stretch="1">
			<texture>ui_wp_prop_skorostrelnost</texture>
		</static_rpm>
		<static_ammo x="0" y="82" width="18" height="18" stretch="1">
			<texture>ui_wp_propery_07</texture>
		</static_ammo>

		<cap_accuracy x="22" y="12" width="100" height="8">
			<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_accuracy</text>
		</cap_accuracy>
		<cap_handling x="22" y="30" width="100" height="8">
			<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_handling</text>
		</cap_handling>
		<cap_damage x="22" y="48" width="100" height="8">
			<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_damage</text>
		</cap_damage>
		<cap_rpm x="22" y="66" width="100" height="8">
			<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_rate_of_fire</text>
		</cap_rpm>

		<progress_accuracy x="130" y="14" width="128" height="9" horz="1">
			<progress>
				<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
			</progress>
			<background>
				<texture>ui_inGame2_hint_wnd_bar</texture>
			</background>
			<color_less color="pda_red"  />
			<color_more color="pda_green"/>
		</progress_accuracy>
		<progress_handling x="130" y="32" width="128" height="9" horz="1">
			<progress>
				<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
			</progress>
			<background>
				<texture>ui_inGame2_hint_wnd_bar</texture>
			</background>
			<color_less color="pda_red"  />
			<color_more color="pda_green"/>
		</progress_handling>
		<progress_damage x="130" y="50" width="128" height="9" horz="1">
			<progress>
				<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
			</progress>
			<background>
				<texture>ui_inGame2_hint_wnd_bar</texture>
			</background>
			<color_less color="pda_red"  />
			<color_more color="pda_green"/>
		</progress_damage>
		<progress_rpm x="130" y="68" width="128" height="9" horz="1">
			<progress>
				<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
			</progress>
			<background>
				<texture>ui_inGame2_hint_wnd_bar</texture>
			</background>
			<color_less color="pda_red"  />
			<color_more color="pda_green"/>
		</progress_rpm>

		<cap_ammo_count x="22" y="84" width="100" height="8">
			<text font="letterica16" r="170" g="170" b="170" align="l">ui_ammo_count</text>
		</cap_ammo_count>
		<cap_ammo_count2 x="130" y="84" width="100" height="8">
			<text font="letterica16" align="l" r="170" g="170" b="170"/>
		</cap_ammo_count2>

		<cap_ammo_types x="22" y="100" width="150" height="8">
			<text font="letterica16" align="l" r="170" g="170" b="170">ui_ammo_types</text>
		</cap_ammo_types>
		<cap_ammo_used_type x="130" y="100" width="50" height="8">
			<text font="letterica16" align="l" r="170" g="170" b="170"/>
		</cap_ammo_used_type>
	    <static_ammo_type1 x="15" y="117" width="80" height="40" />
	    <static_ammo_type2 x="105" y="117" width="80" height="40" />
	</wpn_params>

	<knife_params x="0" y="0" width="285" height="70">
		<prop_line x="0" y="0" width="370" height="9" stretch="1">
			<texture>ui_inGame2_hint_wnd_Properties</texture>
		</prop_line>
		<static_damage x="0" y="10" width="18" height="18" stretch="1">
			<texture>ui_wp_prop_damage</texture>
		</static_damage>
		<static_handling x="0" y="28" width="18" height="18" stretch="1">
			<texture>ui_wp_prop_ergonomics</texture>
		</static_handling>
		<static_dist x="0" y="46" width="18" height="18" stretch="1">
			<texture>ui_wp_prop_distantion</texture>
		</static_dist>
		<cap_damage x="22" y="12" width="100" height="8">
			<text font="letterica16" color="ui_2" align="l">ui_inv_damage</text>
		</cap_damage>
		<cap_handling x="22" y="30" width="100" height="8">
			<text font="letterica16" color="ui_2" align="l">ui_inv_handling</text>
		</cap_handling>
		<cap_dist x="22" y="48" width="100" height="8">
			<text font="letterica16" color="ui_2" align="l">ui_inv_dist</text>
		</cap_dist>
		
		<progress_damage x="130" y="14" width="128" height="9" horz="1">
			<progress>
				<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
			</progress>
			<background>
				<texture>ui_inGame2_hint_wnd_bar_16</texture>
			</background>
			<color_less color="pda_red"  />
			<color_more color="pda_green"/>
		</progress_damage>
		<progress_handling x="130" y="32" width="128" height="9" horz="1">
			<progress>
				<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
			</progress>
			<background>
				<texture>ui_inGame2_hint_wnd_bar_16</texture>
			</background>
			<color_less color="pda_red"  />
			<color_more color="pda_green"/>
		</progress_handling>
		<value_dist1 x="130" y="48" width="10" height="8">
			<text font="letterica16" align="l"/>
		</value_dist1>
		<value_dist2 x="153" y="48" width="10" height="8">
			<text font="letterica16" align="l"/>
		</value_dist2>
		<value_dist_delimiter x="149" y="48" width="1" height="8">
			<text font="letterica16" color="ui_2" align="l"/>
		</value_dist_delimiter>
		<meters_name x="173" y="48" width="80" height="8">
			<text font="letterica16" color="ui_2" align="l"/>
		</meters_name>
	</knife_params>

#include "ui\af_params.xml"
#include "ui\booster_params.xml"

	<upgrade_info>
		<main_frame x="0" y="0" width="410" height="100"/>

		<background_frame x="0" y="0" width="410" height="100">
			<texture>ui_inGame2_hint_wnd_main_window</texture>
		</background_frame>

		<info_name x="20" y="20" width="360" height="20" complex_mode="1">
			<text font="letterica18" align="l" vert_align="t"/>
		</info_name>

		<info_cost x="20" y="20" width="360" height="20" complex_mode="1">
			<text font="letterica18" align="l" vert_align="t"/>
		</info_cost>

		<info_desc x="20" y="45" width="360" height="20" complex_mode="1">
			<text font="letterica16" align="l" vert_align="t" r="170" g="170" b="170"/>
		</info_desc>

		<info_prerequisites x="20" y="65" width="360" height="20" complex_mode="1">
			<text font="letterica16" align="l" vert_align="t" r="170" g="170" b="170"/>
		</info_prerequisites>

		<properties x="20" y="20" width="320" height="20" sec_col_pos="185" next_line_pos="20">
	        <upgr_line x="0" y="0" width="370" height="9" stretch="1">
	            <texture>ui_inGame2_hint_wnd_upgrades</texture>
	        </upgr_line>
			<icon x="0"  y="0" width="20"  height="20" />
			<text x="25" y="3" width="235" height="18" >
				<text font="letterica16" r="170" g="170" b="170"/>
			</text>
		</properties>
	</upgrade_info>

	<cell_item_text x="1" y="1" width="29" height="16">
		<texture a="200">ui_item_count_back</texture>
		<text x="0" y="0" width="29" height="16" font="letterica16" color="ui_2" align="c" vert_align="c"/>
	</cell_item_text>

	<cell_item_mark x="1" y="1" width="15" height="15">
		<texture a="130">ui_icons_newPDA_perssign_h</texture>
	</cell_item_mark>

	<cell_item_upgrade x="1" y="1" width="16" height="16">
		<texture a="180">ui_upgrade_arrow2</texture>
	</cell_item_upgrade>

	<cell_item_custom_mark x="1" y="1" width="13" height="16" stretch="1">
	<texture>ui\ui_ix-ray_team_logo</texture>
	</cell_item_custom_mark>

	<cell_item_custom_text x="1" y="1" width="24" height="16" stretch="1">
		<text x="2" y="6" width="24" height="16" font="arial_14" color="ui_2" align="r" vert_align="c"/>
	</cell_item_custom_text>

    <condition_progess_bar x="1" y="1" width="38" height="5" horz="1" min="0" max="1" pos="1">
	    <background x="0" y="0" width="38" height="5">
            <texture r="62" g="74" b="74">ui_inGame2_inventory_item_status_bar</texture>
	    </background>
        <progress>
            <texture r="142" g="149" b="149">ui_inGame2_inventory_item_status_bar</texture>
        </progress>
		<min_color r="196" g="18" b="18"/>
		<middle_color r="255" g="255" b="118"/>
		<max_color r="107" g="207" b="119"/>
    </condition_progess_bar>
	<!-- ============================ outfit_info ====================================   -->

	<outfit_info x="0" y="0" width="350" height="180">
		<prop_line x="0" y="0" width="370" height="9" stretch="1">
			<texture>ui_inGame2_hint_wnd_Properties</texture>
		</prop_line>

		<burn_immunity x="0" y="0" width="18" height="18" stretch="1">
			<texture>ui_am_prop_thermo</texture>
			<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
			<progress_immunity x="185" y="4" width="128" height="9" horz="1">
				<progress>
	                <texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
	            </progress>
	            <background>
	                <texture>ui_inGame2_hint_wnd_bar</texture>
	            </background>
				<color_less color="pda_red"  />
				<color_more color="pda_green"/>
			</progress_immunity>
			<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
				<text font="letterica16" r="170" g="170" b="170"/>
			</static_value>
		</burn_immunity>

		<shock_immunity x="0" y="0" width="18" height="18" stretch="1">
			<texture>ui_am_prop_electro</texture>
			<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
			<progress_immunity x="185" y="4" width="128" height="9" horz="1">
				<progress>
	                <texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
	            </progress>
	            <background>
	                <texture>ui_inGame2_hint_wnd_bar</texture>
	            </background>
				<color_less color="pda_red"  />
				<color_more color="pda_green"/>
			</progress_immunity>
			<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
				<text font="letterica16" r="170" g="170" b="170"/>
			</static_value>
		</shock_immunity>

		<chemical_burn_immunity x="0" y="0" width="18" height="18" stretch="1">
			<texture>ui_am_prop_chem</texture>
			<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
			<progress_immunity x="185" y="4" width="128" height="9" horz="1">
				<progress>
	                <texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
	            </progress>
	            <background>
	                <texture>ui_inGame2_hint_wnd_bar</texture>
	            </background>
				<color_less color="pda_red"  />
				<color_more color="pda_green"/>
			</progress_immunity>
			<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
				<text font="letterica16" r="170" g="170" b="170"/>
			</static_value>
		</chemical_burn_immunity>

		<radiation_immunity x="0" y="0" width="18" height="18" stretch="1">
			<texture>ui_am_propery_09</texture>
			<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
			<progress_immunity x="185" y="4" width="128" height="9" horz="1">
				<progress>
	                <texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
	            </progress>
	            <background>
	                <texture>ui_inGame2_hint_wnd_bar</texture>
	            </background>
				<color_less color="pda_red"  />
				<color_more color="pda_green"/>
			</progress_immunity>
			<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
				<text font="letterica16" r="170" g="170" b="170"/>
			</static_value>
		</radiation_immunity>

		<telepatic_immunity x="0" y="0" width="18" height="18" stretch="1">
			<texture>ui_am_propery_11</texture>
			<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
			<progress_immunity x="185" y="4" width="128" height="9" horz="1">
				<progress>
	                <texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
	            </progress>
	            <background>
	                <texture>ui_inGame2_hint_wnd_bar</texture>
	            </background>
				<color_less color="pda_red"  />
				<color_more color="pda_green"/>
			</progress_immunity>
			<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
				<text font="letterica16" r="170" g="170" b="170"/>
			</static_value>
		</telepatic_immunity>

		<wound_immunity x="0" y="0" width="18" height="18" stretch="1">
			<texture>ui_am_prop_damage</texture>
			<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
			<progress_immunity x="185" y="4" width="128" height="9" horz="1">
				<progress>
	                <texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
	            </progress>
	            <background>
	                <texture>ui_inGame2_hint_wnd_bar</texture>
	            </background>
				<color_less color="pda_red"  />
				<color_more color="pda_green"/>
			</progress_immunity>
			<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
				<text font="letterica16" r="170" g="170" b="170"/>
			</static_value>
		</wound_immunity>

		<fire_wound_immunity x="0" y="0" width="18" height="18" stretch="1">
			<texture>ui_am_propery_01</texture>
			<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
			<progress_immunity x="185" y="4" width="128" height="9" horz="1">
				<progress>
	                <texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
	            </progress>
	            <background>
	                <texture>ui_inGame2_hint_wnd_bar</texture>
	            </background>
				<color_less color="pda_red"  />
				<color_more color="pda_green"/>
			</progress_immunity>
			<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
				<text font="letterica16" r="170" g="170" b="170"/>
			</static_value>
		</fire_wound_immunity>

	</outfit_info>

</w>
