<w>
	<element_0 ps="deffer_base" vs="deffer_model" fog="false">
		<stencil status="true" cmp="always" mask="255" wmask="127" fail="keep" pass="replace" zfail="keep">
			<ref value="1" />
		</stencil>
    	<flags emissive="true" />

		<texture name="s_base" rt="t_base" />
		<sampler name="smp_base" />
  </element_0>

  <element_nd_4 ps="accum_emissivew" vs="deffer_model" fog="false" zread="true" zwrite="false">
		<flags emissive="true" />
		<texture name="s_base" rt="t_base" />
		<sampler name="smp_base" />
	</element_nd_4>
</w>