init
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2fe6ca2f65
1473 changed files with 251771 additions and 0 deletions
64
gamedata/configs/ixray_settings/default_controls.ltx
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64
gamedata/configs/ixray_settings/default_controls.ltx
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bind accel kLSHIFT
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bind active_jobs kP
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bind artefact k7
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bind back kS
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bind buy_menu kB
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bind cam_zoom_in kADD
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bind cam_zoom_out kSUBTRACT
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bind chat kCOMMA
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bind chat_team kPERIOD
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bind console kGRAVE
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bind crouch kLCONTROL
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bind down kDOWN
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bind drop kG
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bind forward kW
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bind inventory kI
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bind jump kSPACE
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bind left kLEFT
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bind llookout kQ
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bind lstrafe kA
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bind pause kPAUSE
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bind quick_use_1 kF1
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bind quick_use_2 kF2
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bind quick_use_3 kF3
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bind quick_use_4 kF4
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bind quit kESCAPE
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bind right kRIGHT
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bind rlookout kE
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bind rstrafe kD
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bind scores kTAB
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bind screenshot kF12
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bind skin_menu kO
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bind speech_menu_0 kC
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bind speech_menu_1 kZ
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bind sprint_toggle kX
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bind quick_save kF5
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bind quick_load kF9
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bind team_menu kU
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bind torch kL
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bind show_detector kO
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bind up kUP
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bind use kF
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bind vote kF6
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bind vote_begin kF5
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bind vote_no kF8
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bind vote_yes kF7
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bind wpn_1 k1
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bind wpn_2 k2
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bind wpn_3 k3
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bind wpn_4 k4
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bind wpn_5 k5
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bind wpn_6 k6
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bind wpn_fire mouse1
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bind wpn_firemode_next k0
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bind wpn_firemode_prev k9
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bind wpn_func kV
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bind wpn_next kY
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bind wpn_reload kR
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bind wpn_zoom mouse2
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bind night_vision kN
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slot_0 medkit
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slot_1 bandage
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slot_2 antirad
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slot_3 conserva
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bind cam_2 kF10
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0
gamedata/configs/ixray_settings/default_settings.ltx
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0
gamedata/configs/ixray_settings/default_settings.ltx
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36
gamedata/configs/ixray_settings/rspec_default.ltx
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36
gamedata/configs/ixray_settings/rspec_default.ltx
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ph_iterations 18
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r1_dlights_clip 30
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r1_glows_per_frame 16
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r2_detail_bump on
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r2_dof_enable on
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enable_dof_reload 1
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enable_dof_talk 1
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r2_ls_squality 1
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r2_slight_fade 0.5
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r2_soft_particles on
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r2_soft_water on
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r2_ssao_mode ui_mm_ssao
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r2_steep_parallax on
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r2_sun_quality st_opt_medium
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r2_sun_shafts st_opt_low
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r2_volumetric_lights on
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r3_dynamic_wet_surfaces on
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r3_volumetric_smoke off
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r__detail_density 0.4
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r__geometry_lod 0.5
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r2_smap_size 2048
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r__tf_aniso 4
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r__wallmark_ttl 120
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rs_skeleton_update 32
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rs_vis_distance 1
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texture_lod 1
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r_actor_shadow off
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r2_sun on
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r2_sun_details off
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r2_lights_details off
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r4_hud_shadows off
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r4_hashed_alpha_test off
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r4_sslr_water off
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r2_cloud_shadows off
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r4_enable_tessellation off
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r2_aref_quality 110
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36
gamedata/configs/ixray_settings/rspec_extreme.ltx
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36
gamedata/configs/ixray_settings/rspec_extreme.ltx
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ph_iterations 18
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r1_dlights_clip 50
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r1_glows_per_frame 16
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r2_detail_bump on
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r2_dof_enable on
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enable_dof_reload 1
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enable_dof_talk 1
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r2_ls_squality 1
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r2_slight_fade 0.5
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r2_soft_particles on
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r2_soft_water on
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r2_ssao_mode ui_mm_ssao
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r2_steep_parallax on
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r2_sun_quality st_opt_high
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r2_sun_shafts st_opt_high
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r2_volumetric_lights on
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r3_dynamic_wet_surfaces on
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r3_volumetric_smoke on
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r__detail_density 0.2
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r__geometry_lod 1
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r2_smap_size 2048
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r__tf_aniso 16
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r__wallmark_ttl 300
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rs_skeleton_update 32
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rs_vis_distance 1
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texture_lod 0
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r_actor_shadow off
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r2_sun on
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r2_sun_details off
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r2_lights_details off
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r4_hud_shadows off
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r4_hashed_alpha_test off
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r4_sslr_water off
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r2_cloud_shadows off
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r4_enable_tessellation on
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r2_aref_quality 100
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36
gamedata/configs/ixray_settings/rspec_high.ltx
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36
gamedata/configs/ixray_settings/rspec_high.ltx
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ph_iterations 18
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r1_dlights_clip 40
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r1_glows_per_frame 16
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r2_detail_bump on
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r2_dof_enable on
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enable_dof_reload 1
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enable_dof_talk 1
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r2_ls_squality 1
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r2_slight_fade 0.5
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r2_soft_particles on
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r2_soft_water on
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r2_ssao_mode ui_mm_ssao
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r2_steep_parallax on
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r2_sun_quality st_opt_medium
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r2_sun_shafts st_opt_medium
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r2_volumetric_lights on
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r3_dynamic_wet_surfaces on
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r3_volumetric_smoke on
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r__detail_density 0.3
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r__geometry_lod 0.75
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r2_smap_size 2048
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r__tf_aniso 8
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r__wallmark_ttl 180
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rs_skeleton_update 32
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rs_vis_distance 1
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texture_lod 0
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r_actor_shadow off
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r2_sun on
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r2_sun_details off
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r2_lights_details off
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r4_hud_shadows off
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r4_hashed_alpha_test off
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r4_sslr_water off
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r2_cloud_shadows off
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r4_enable_tessellation off
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r2_aref_quality 110
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36
gamedata/configs/ixray_settings/rspec_low.ltx
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36
gamedata/configs/ixray_settings/rspec_low.ltx
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ph_iterations 18
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r1_dlights_clip 30
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r1_glows_per_frame 16
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r2_detail_bump off
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r2_dof_enable off
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enable_dof_reload 0
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enable_dof_talk 0
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r2_ls_squality 0.75
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r2_slight_fade 0.5
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r2_soft_particles off
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r2_soft_water off
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r2_ssao_mode st_opt_off
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r2_steep_parallax off
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r2_sun_quality st_opt_low
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r2_sun_shafts st_opt_off
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r2_volumetric_lights off
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r3_dynamic_wet_surfaces off
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r3_volumetric_smoke off
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r__detail_density 0.5
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r__geometry_lod 0.5
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r2_smap_size 1024
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r__tf_aniso 1
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r__wallmark_ttl 90
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rs_skeleton_update 32
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rs_vis_distance 0.75
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texture_lod 2
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r_actor_shadow off
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r2_sun off
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r2_sun_details off
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r2_lights_details off
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r4_hud_shadows off
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r4_hashed_alpha_test off
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r4_sslr_water off
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r2_cloud_shadows off
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r4_enable_tessellation off
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r2_aref_quality 160
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36
gamedata/configs/ixray_settings/rspec_minimum.ltx
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36
gamedata/configs/ixray_settings/rspec_minimum.ltx
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ph_iterations 18
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r1_dlights_clip 20
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r1_glows_per_frame 16
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r2_detail_bump off
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r2_dof_enable off
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enable_dof_reload 0
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enable_dof_talk 0
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r2_ls_squality 0.5
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r2_slight_fade 0.5
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r2_soft_particles off
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r2_soft_water off
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r2_ssao_mode st_opt_off
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r2_steep_parallax off
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r2_sun_quality st_opt_low
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r2_sun_shafts st_opt_off
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r2_volumetric_lights off
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r3_dynamic_wet_surfaces off
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r3_volumetric_smoke off
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r__detail_density 0.7
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r__geometry_lod 0.5
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r2_smap_size 1024
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r__tf_aniso 1
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r__wallmark_ttl 60
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rs_skeleton_update 32
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rs_vis_distance 0.5
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texture_lod 3
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r_actor_shadow off
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r2_sun off
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r2_sun_details off
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r2_lights_details off
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r4_hud_shadows off
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r4_hashed_alpha_test off
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r4_sslr_water off
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r2_cloud_shadows off
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r4_enable_tessellation off
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r2_aref_quality 180
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36
gamedata/configs/ixray_settings/rspec_ultra.ltx
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36
gamedata/configs/ixray_settings/rspec_ultra.ltx
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ph_iterations 18
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r1_dlights_clip 50
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r1_glows_per_frame 16
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r2_detail_bump on
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r2_dof_enable on
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enable_dof_reload 1
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enable_dof_talk 1
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r2_ls_squality 1
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r2_slight_fade 0.5
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r2_soft_particles on
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r2_soft_water on
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r2_ssao_mode ui_mm_gtao
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r2_steep_parallax on
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r2_sun_quality st_opt_extreme
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r2_sun_shafts st_opt_high
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r2_volumetric_lights on
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r3_dynamic_wet_surfaces on
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r3_volumetric_smoke on
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r__detail_density 0.2
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r__geometry_lod 1.2
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r2_smap_size 2048
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r__tf_aniso 16
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r__wallmark_ttl 300
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rs_skeleton_update 32
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rs_vis_distance 1
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texture_lod 0
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r_actor_shadow on
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r2_sun on
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r2_sun_details on
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r2_lights_details on
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r4_hud_shadows on
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r4_hashed_alpha_test on
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r4_sslr_water on
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r2_cloud_shadows on
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r4_enable_tessellation on
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r2_aref_quality 100
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