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gamedata/configs/text/eng/st_mp_speechmenu.xml
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gamedata/configs/text/eng/st_mp_speechmenu.xml
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<?xml version="1.0" encoding="windows-1251" ?>
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<string_table>
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<string id="speech_attack">
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<text>Everyone, attack!</text>
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</string>
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<string id="speech_covermeartifact">
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<text>I'm going for the artifact! Cover me!</text>
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</string>
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<string id="speech_followme">
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<text>Follow me!</text>
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</string>
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<string id="speech_guardartifact">
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<text>Guard the artifact for now. Don’t take it yet!</text>
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</string>
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<string id="speech_holdingpos">
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<text>I'm holding my position!</text>
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</string>
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<string id="speech_holdpos">
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<text>Hold your positions!</text>
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</string>
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<string id="speech_icoverartifact">
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<text>Take the artifact! I’ll cover you!</text>
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</string>
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<string id="speech_needhelp">
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<text>I need help!</text>
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</string>
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<string id="speech_needmoney">
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<text>No money - buy me equipment!</text>
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</string>
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<string id="speech_no">
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<text>No.</text>
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</string>
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<string id="speech_noenemy">
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<text>No one in sight!</text>
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</string>
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<string id="speech_report">
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<text>Report, now!</text>
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</string>
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<string id="speech_retreat">
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<text>Retreat!</text>
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</string>
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<string id="speech_returntheartefact">
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<text>Return the artifact!</text>
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</string>
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<string id="speech_roger">
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<text>Roger.</text>
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</string>
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<string id="speech_silence">
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<text>Shut up!</text>
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</string>
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<string id="speech_sticktogether">
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<text>Stick together.</text>
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</string>
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<string id="speech_takeartifact">
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<text>Take the artifact!</text>
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</string>
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</string_table>
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