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136
gamedata/configs/ui/af_params.xml
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136
gamedata/configs/ui/af_params.xml
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<af_params x="0" y="0" width="260" height="20">
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<prop_line x="0" y="0" width="370" height="9" stretch="1">
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<texture>ui_inGame2_hint_wnd_Properties</texture>
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</prop_line>
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<condition x="0" y="0" width="257" height="20">
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_condition</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="100" unit_str="st_proc">
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<text font="letterica16" vert_align="c"/>
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</value>
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</condition>
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<health_restore_speed x="0" y="0" width="257" height="20">
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_propery_05</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="6600">
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<text font="letterica16" vert_align="c"/>
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</value>
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</health_restore_speed>
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<radiation_restore_speed x="0" y="0" width="257" height="20">
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_propery_09</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<texture_minus>ui_am_prop_radio_restore</texture_minus>
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<value x="180" y="2" width="30" height="20" magnitude="1000" sign_inverse="1">
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<text font="letterica16" vert_align="c"/>
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</value>
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</radiation_restore_speed>
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<satiety_restore_speed x="0" y="0" width="257" height="20" >
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_prop_satiety_restore_speed</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="10">
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<text font="letterica16" vert_align="c"/>
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</value>
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</satiety_restore_speed>
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<power_restore_speed x="0" y="0" width="257" height="20" >
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_propery_07</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="2000">
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<text font="letterica16" vert_align="c"/>
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</value>
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</power_restore_speed>
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<bleeding_restore_speed x="0" y="0" width="257" height="20" >
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_prop_restore_bleeding</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="1000">
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<text font="letterica16" vert_align="c"/>
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</value>
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</bleeding_restore_speed>
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<burn_immunity x="0" y="0" width="257" height="20" >
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_prop_thermo</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="30">
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<text font="letterica16" vert_align="c"/>
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</value>
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</burn_immunity>
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<shock_immunity x="0" y="0" width="257" height="20" >
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_prop_electro</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="48">
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<text font="letterica16" vert_align="c"/>
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</value>
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</shock_immunity>
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<radiation_immunity x="0" y="0" width="257" height="20" >
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_propery_09</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="30">
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<text font="letterica16" vert_align="c"/>
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</value>
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</radiation_immunity>
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<telepatic_immunity x="0" y="0" width="257" height="20" >
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_propery_11</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="30">
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<text font="letterica16" vert_align="c"/>
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</value>
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</telepatic_immunity>
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<chemical_burn_immunity x="0" y="0" width="257" height="20" >
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_prop_chem</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="30">
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<text font="letterica16" vert_align="c"/>
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</value>
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</chemical_burn_immunity>
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<af_slots x="0" y="0" width="257" height="20" >
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_prop_artefact</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="1">
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<text font="letterica16" vert_align="c"/>
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</value>
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</af_slots>
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<additional_weight x="0" y="0" width="257" height="20" >
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<caption x="0" y="2" width="257" height="20" complex_mode="0">
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<texture>ui_am_propery_08</texture>
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<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
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</caption>
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<value x="180" y="2" width="30" height="20" magnitude="1" unit_str="st_kg">
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<text font="letterica16" vert_align="c"/>
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</value>
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</additional_weight>
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</af_params>
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