This commit is contained in:
Vasily Petrov 2026-06-18 01:18:29 +03:00
commit 2fe6ca2f65
1473 changed files with 251771 additions and 0 deletions

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#include "common.hlsli"
uniform float4 screen_res;
float4 main(p_shadow I) : SV_Target
{
float3 col;
float factor = saturate(distance(I.tc0, float2(0.5, 0.5)));
col.r = s_image.Sample(smp_rtlinear, float2(I.tc0 + float2(screen_res.z * factor, 0))).r;
col.g = s_image.Sample(smp_rtlinear, float2(I.tc0 + float2(-0.866, -0.5) * screen_res.zw * factor)).g;
col.b = s_image.Sample(smp_rtlinear, float2(I.tc0 + float2(0.866, -0.5) * screen_res.zw * factor)).b;
return float4(col, 1);
}