This commit is contained in:
Vasily Petrov 2026-06-18 01:18:29 +03:00
commit 2fe6ca2f65
1473 changed files with 251771 additions and 0 deletions

View file

@ -0,0 +1,15 @@
#include "fluid_common.hlsli"
// Pixel
float4 main(p_fluidsim input) : SV_Target
{
if (IsNonEmptyCell(input.texcoords.xyz))
{
return 0;
}
float3 npos = GetAdvectedPosTexCoords(input);
float4 ret = Texture_color.SampleLevel(samLinear, npos, 0) * modulate - k;
ret = clamp(ret, float4(0, 0, 0, 0), float4(5, 5, 5, 5));
return ret;
}