This commit is contained in:
Vasily Petrov 2026-06-18 01:18:29 +03:00
commit 2fe6ca2f65
1473 changed files with 251771 additions and 0 deletions

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#include "fluid_common_render.hlsli"
// Vertex
// TODO: DX10: replace WorldViewProjection with m_WVP
PS_INPUT_RAYCAST main(VS_INPUT input)
{
PS_INPUT_RAYCAST output = (PS_INPUT_RAYCAST)0;
output.pos = float4(input.pos, 1);
// output.posInGrid = mul( float4( input.pos.xy*ZNear, 0, ZNear ), InvWorldViewProjection );
output.posInGrid = mul(InvWorldViewProjection, float4(input.pos.xy * ZNear, 0, ZNear)).xyz;
return output;
}