This commit is contained in:
Vasily Petrov 2026-06-18 01:18:29 +03:00
commit 2fe6ca2f65
1473 changed files with 251771 additions and 0 deletions

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function normal(shader, t_base, t_second, t_detail)
shader:begin("deffer_model", "forward_base")
:fog(true)
:zb(true, false)
:blend(true, blend.srcalpha, blend.invsrcalpha)
:aref(true, 0)
:sorting(3, true)
shader:dx10texture("s_base", t_base)
shader:dx10texture("env_s0", "$user$env_s0")
shader:dx10texture("env_s1", "$user$env_s1")
shader:dx10texture("sky_s0", "$user$sky0")
shader:dx10texture("sky_s1", "$user$sky1")
shader:dx10texture("s_material", "$user$material")
shader:dx10sampler("smp_base")
shader:dx10sampler("smp_rtlinear")
shader:dx10sampler("smp_material")
end
function l_special(shader, t_base, t_second, t_detail)
shader:begin("model_distort4glass", "particle_distort_hard")
:sorting(3, true)
:blend(true, blend.srcalpha, blend.invsrcalpha)
:zb(true, false)
:fog(false)
:distort(true)
shader:dx10texture("s_base", t_base)
shader:dx10texture("s_distort", "pfx\\pfx_dist_glass4")
shader:dx10sampler("smp_linear")
end