This commit is contained in:
Vasily Petrov 2026-06-18 01:18:29 +03:00
commit 2fe6ca2f65
1473 changed files with 251771 additions and 0 deletions

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#include "common.hlsli"
Texture2D s_patched_normal;
float4 main(float2 tc : TEXCOORD0, float2 tcJ : TEXCOORD1) : SV_Target
{
float Gloss = s_patched_normal.Sample(smp_nofilter, tc).w;
float ColorIntencity = 1.0f - sqrt(Gloss);
ColorIntencity = max(ColorIntencity, 0.5f);
return float4(ColorIntencity, ColorIntencity, ColorIntencity, 0.0f);
}