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Vasily Petrov 2026-06-18 01:18:29 +03:00
commit 2fe6ca2f65
1473 changed files with 251771 additions and 0 deletions

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#ifndef WMARK_H
#define WMARK_H
#include "common.hlsli"
#define NORMAL_SHIFT 0.007f
#define MIN_SHIFT 0.003f
#define MAX_SHIFT 0.011f
#define RANGE 100.f
uniform float3 eye_direction;
float4 wmark_shift(float3 P, float3 N)
{
float3 sd = eye_position - P;
float d = length(sd);
float w = min(d / RANGE, 1.f);
float s = lerp(MIN_SHIFT, MAX_SHIFT, d);
P += N.xyz * NORMAL_SHIFT;
P -= normalize(eye_direction - sd * rcp(d)) * s;
return float4(P, 1.f);
}
#endif