init
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2fe6ca2f65
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15
gamedata/shaders/d3d11/zfill2.lua
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15
gamedata/shaders/d3d11/zfill2.lua
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function normal (shader, t_base, t_second, t_detail)
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shader:begin ("particle", "particle_hard")
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: sorting (3, false)
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: blend (true,blend.one,blend.one)
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: aref (false,0)
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: zb (false,false)
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: fog (false)
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shader:dx10texture ("s_base" ,t_base)
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shader:dx10texture ("s_position" ,"$user$position")
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shader:dx10sampler ("smp_base")
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shader:dx10sampler ("smp_nofilter")
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end
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