init
This commit is contained in:
commit
2fe6ca2f65
1473 changed files with 251771 additions and 0 deletions
34
gamedata/shaders/r1/lod.ps.hlsl
Normal file
34
gamedata/shaders/r1/lod.ps.hlsl
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
#include "common.hlsli"
|
||||
|
||||
struct v2p
|
||||
{
|
||||
float2 tc0 : TEXCOORD0; // base0
|
||||
float2 tc1 : TEXCOORD1; // base1
|
||||
float2 tc2 : TEXCOORD2; // hemi0
|
||||
float2 tc3 : TEXCOORD3; // hemi1
|
||||
float4 c : COLOR0; // color
|
||||
float4 f : COLOR1; // color
|
||||
float fog : FOG;
|
||||
};
|
||||
|
||||
// Pixel
|
||||
uniform sampler2D s_base0;
|
||||
uniform sampler2D s_base1;
|
||||
uniform sampler2D s_hemi0;
|
||||
uniform sampler2D s_hemi1;
|
||||
|
||||
float4 main(v2p I) : COLOR
|
||||
{
|
||||
float4 base0 = tex2D(s_base0, I.tc0);
|
||||
float4 base1 = tex2D(s_base1, I.tc1);
|
||||
float4 hemi0 = tex2D(s_hemi0, I.tc2);
|
||||
float4 hemi1 = tex2D(s_hemi1, I.tc3);
|
||||
|
||||
float4 base = lerp(base0, base1, I.f.w) * I.c;
|
||||
float hemi = lerp(hemi0, hemi1, I.f.w).w;
|
||||
|
||||
float3 color = base * 2.0f * (0.5f + 0.5f * hemi);
|
||||
color = lerp(fog_color.xyz, color, I.fog);
|
||||
|
||||
return float4(color, base.a);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue