init
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2fe6ca2f65
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gamedata/shaders/r2/hud_font2.lua
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gamedata/shaders/r2/hud_font2.lua
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function normal(shader, t_base, t_second, t_detail)
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shader:begin("null", "font2")
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:fog(false)
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:zb(false, false)
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:blend(true, blend.srcalpha, blend.invsrcalpha)
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shader:sampler("s_base"):texture(t_base)
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end
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