[artefacthunt_gamedata] artefact = mp_af_electra_flash artefact_spawn_effect = anomaly2\electra2_blast artefact_disappear_effect = anomaly2\gravity_blast_01 teambase_particle_0 = static\net_base_red teambase_particle_1 = static\net_base_green teambase_particle_2 = static\net_base_blue spawn_cost = -1500;-2500;-10000 [artefacthunt_base_cost]:deathmatch_base_cost [artefacthunt_team1] team_idx = 0 pistols = mp_wpn_pm, mp_wpn_fort, mp_wpn_walther, mp_wpn_beretta, mp_wpn_sig220, mp_wpn_usp, mp_wpn_desert_eagle shotgun = mp_wpn_bm16, mp_wpn_toz34, mp_wpn_wincheaster1300, mp_wpn_spas12, mp_wpn_protecta assault = mp_wpn_ak74u, mp_wpn_ak74, mp_wpn_abakan, mp_wpn_groza, mp_wpn_val, mp_wpn_pkm, mp_wpn_fn2000; sniper_rifles = mp_wpn_vintorez, mp_wpn_svd, mp_wpn_gauss heavy_weapons = mp_wpn_rpg7, mp_wpn_rg-6 granades = mp_grenade_rgd5,mp_grenade_f1, mp_grenade_gd-05, mp_ammo_vog-25, mp_ammo_m209, mp_ammo_og-7b, mp_ammo_9x18_fmj,mp_ammo_9x18_pmm, mp_ammo_9x19_fmj,mp_ammo_9x19_pbp, mp_ammo_9x19_fmj_4mp5, mp_ammo_9x19_pbp_4mp5, mp_ammo_5.45x39_fmj,mp_ammo_5.45x39_ap,mp_ammo_5.56x45_ss190,mp_ammo_5.56x45_ap,mp_ammo_7.62x54_7h1,mp_ammo_9x39_pab9,mp_ammo_9x39_ap,mp_ammo_11.43x23_fmj,mp_ammo_11.43x23_hydro,mp_ammo_12x70_buck,mp_ammo_12x76_zhekan,mp_ammo_gauss,mp_ammo_pkm_100; outfits = mp_scientific_outfit, mp_military_stalker_outfit, mp_exo_outfit equipment = mp_medkit, mp_energy_drink, mp_device_torch, mp_bandage, mp_antirad, mp_drug_coagulant, mp_drug_radioprotector, mp_wpn_addon_silencer, mp_wpn_addon_scope, mp_wpn_addon_scope_susat, mp_wpn_addon_silencer, mp_wpn_addon_grenade_launcher, mp_wpn_addon_grenade_launcher_m203; skins = mp_team_green_1, mp_team_green_2, mp_team_green_3, mp_team_green_4, mp_team_green_addon_fr, mp_team_green_addon_uk default_items = mp_wpn_knife, mp_wpn_pm, mp_device_torch ;//соответствие иконок обоорудованию mp_exo_outfit = mp_team_green_armor_exo mp_scientific_outfit = mp_team_green_armor_sci mp_military_stalker_outfit = mp_team_green_armor_military ;//money amounts money_start = 180 money_min = 0 kill_rival = 300;400 kill_self = -100 kill_team = -250 target_rival = 750 target_team = -500 target_succeed = 1000;850;750;1000 target_succeed_all = 750;500; target_failed = 300;250;100; round_win = 200 round_loose = 100 round_draw = 0 round_loose_minor = 100 round_win_minor = 150 clear_run_bonus = 350;200;150 kill_while_invincible = 0.5 mp_wpn_pb_cost = 0 ;//---- indicator data -------- indicator_r1 = 0.2 indicator_r2 = 0.2 indicator_x = 0.0 indicator_y = 0.4 indicator_z = 0.0 indicator_shader = friendly_indicator indicator_texture = ui\ui_greenteam invincible_shader = friendly_indicator invincible_texture = ui\ui_skull [artefacthunt_team2] team_idx = 1 pistols = mp_wpn_pb, mp_wpn_hpsa, mp_wpn_colt1911, mp_wpn_beretta, mp_wpn_sig220, mp_wpn_usp, mp_wpn_desert_eagle shotgun = mp_wpn_bm16, mp_wpn_toz34, mp_wpn_wincheaster1300, mp_wpn_spas12, mp_wpn_protecta assault = mp_wpn_mp5, mp_wpn_l85, mp_wpn_lr300, mp_wpn_sig550, mp_wpn_g36, mp_wpn_pkm, mp_wpn_fn2000; sniper_rifles = mp_wpn_vintorez, mp_wpn_svu, mp_wpn_gauss heavy_weapons = mp_wpn_rpg7, mp_wpn_rg-6 granades = mp_grenade_rgd5,mp_grenade_f1, mp_grenade_gd-05, mp_ammo_vog-25, mp_ammo_m209, mp_ammo_og-7b, mp_ammo_9x18_fmj,mp_ammo_9x18_pmm, mp_ammo_9x19_fmj,mp_ammo_9x19_pbp, mp_ammo_9x19_fmj_4mp5, mp_ammo_9x19_pbp_4mp5, mp_ammo_5.45x39_fmj,mp_ammo_5.45x39_ap,mp_ammo_5.56x45_ss190,mp_ammo_5.56x45_ap,mp_ammo_7.62x54_7h1,mp_ammo_9x39_pab9,mp_ammo_9x39_ap,mp_ammo_11.43x23_fmj,mp_ammo_11.43x23_hydro,mp_ammo_12x70_buck,mp_ammo_12x76_zhekan,mp_ammo_gauss, mp_ammo_pkm_100; outfits = mp_scientific_outfit, mp_military_stalker_outfit, mp_exo_outfit equipment = mp_medkit, mp_energy_drink, mp_device_torch, mp_bandage, mp_antirad, mp_drug_coagulant, mp_drug_radioprotector, mp_wpn_addon_silencer, mp_wpn_addon_scope, mp_wpn_addon_scope_susat, mp_wpn_addon_silencer, mp_wpn_addon_grenade_launcher, mp_wpn_addon_grenade_launcher_m203; skins = mp_team_blue_1, mp_team_blue_2, mp_team_blue_3, mp_team_blue_4, mp_team_blue_addon_de, mp_team_blue_addon_us default_items = mp_wpn_knife, mp_wpn_pb, mp_device_torch ;//соответствие иконок обоорудованию mp_exo_outfit = mp_team_blue_armor_exo mp_military_stalker_outfit = mp_team_blue_armor_military mp_scientific_outfit = mp_team_blue_armor_sci ;//money amounts money_start = 180 money_min = 0 kill_rival = 300;400 kill_self = -100 kill_team = -250 target_rival = 750 target_team = -500 target_succeed = 1000;850;750;1000 target_succeed_all = 750;500; target_failed = 300;250;100; round_win = 200 round_loose = 100 round_draw = 0 round_loose_minor = 100 round_win_minor = 150 clear_run_bonus = 350;200;150 kill_while_invincible = 0.5 mp_wpn_pm_cost = 0 ;//---- indicator data -------- indicator_r1 = 0.2 indicator_r2 = 0.2 indicator_x = 0.0 indicator_y = 0.5 indicator_z = 0.0 indicator_shader = friendly_indicator indicator_texture = ui\ui_blueteam invincible_shader = friendly_indicator invincible_texture = ui\ui_skull ;------------------------------------------------------------------------------- [ahunt_messages_menu]:tdm_messages_menu menu_0 = ahunt_menu_0 menu_1 = ahunt_menu_1 [ahunt_menu_0]:tdm_menu_0 phrase_5 = speech_guardartifact, keep_ phrase_6 = speech_takeartifact, take_ [ahunt_menu_1]:tdm_menu_1 phrase_8 = speech_icoverartifact, cover_ phrase_9 = speech_covermeartifact, artefact_