e4s-game/gamedata/shaders/r1/vert_l.ps.hlsl
2026-06-18 01:18:29 +03:00

12 lines
135 B
HLSL

#include "common.hlsli"
struct v2p
{
float4 c0 : COLOR0;
};
// Pixel
float4 main(v2p I) : COLOR
{
return I.c0;
}