e4s-game/gamedata/shaders/r2/models_lense_scope.lua
2026-06-18 01:18:29 +03:00

11 lines
408 B
Lua

function normal (shader, t_base, t_second, t_detail)
shader:begin ("model_scope_lense","model_scope_lense")
: fog (false)
: zb (true,false)
: blend (true,blend.srcalpha,blend.invsrcalpha)
: aref (false,0)
: sorting (2,true)
: distort (false)
shader:sampler ("s_base") :texture (t_base)
shader:sampler ("s_vp2") :texture ("$user$viewport2")
end