e4s-game/gamedata/shaders/r2/models_xanomaly.lua
2026-06-18 01:18:29 +03:00

21 lines
725 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("model_distort4glass", "particle")
:sorting(2, true)
:blend(true, blend.srcalpha, blend.invsrcalpha)
:aref(true, 0)
:zb(true, true)
:fog(false)
:distort(false)
shader:sampler("s_base"):texture(t_base)
end
function l_special(shader, t_base, t_second, t_detail)
shader:begin("model_distort4glass", "particle_distort")
:sorting(2, true)
:blend(true, blend.srcalpha, blend.invsrcalpha)
:zb(true, true)
:fog(false)
:distort(true)
shader:sampler("s_base"):texture(t_base)
shader:sampler("s_distort"):texture("pfx\\pfx_dist_glass3")
end