e4s-game/gamedata/shaders/d3d11/copy_image.ps.hlsl
2026-06-18 01:18:29 +03:00

6 lines
126 B
HLSL

#include "common.hlsli"
float4 main(float2 tc : TEXCOORD0) : SV_Target
{
return s_image.Sample(FILTER_TYPE, tc);
}