e4s-game/gamedata/shaders/d3d11/deffer_particle.ps.hlsl
2026-06-18 01:18:29 +03:00

15 lines
234 B
HLSL

#include "common.hlsli"
#include "sload.hlsli"
struct p_particle
{
float4 color : COLOR0;
};
float4 main(p_particle II) : SV_Target0
{
discard;
return II.color;
}
// THIS SHADER SHOD BE DELEATED OR FIXED