e4s-game/gamedata/shaders/r2/models_lfo_light_dot_weapons.lua
2026-06-18 01:18:29 +03:00

9 lines
341 B
Lua

function normal (shader, t_base, t_second, t_detail)
shader:begin ("parallax_mark", "parallax_mark")
: fog (false)
: zb (true,false)
: blend (true,blend.srcalpha,blend.one)
: aref (true,0)
: sorting (2, true)
shader:sampler ("s_base") :texture (t_base) : clamp()
end