e4s-game/gamedata/configs/text/rus/ui_st_ixray.xml
2026-06-18 01:18:29 +03:00

427 lines
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XML

<?xml version="1.0" encoding="windows-1251" ?>
<string_table>
<string id="st_ixray_title">
<text>S.T.A.L.K.E.R.: Çîâ Ïðèïÿòè</text>
</string>
<string id="st_discord_menu">
<text>Ãëàâíîå ìåíþ</text>
</string>
<string id="st_discord_level">
<text>Óðîâåíü:</text>
</string>
<string id="quicksave">
<text>áûñòðîå ñîõðàíåíèå</text>
</string>
<string id="autosave">
<text>àâòîìàòè÷åñêîå ñîõðàíåíèå</text>
</string>
<string id="ui_mm_r_actor_shadow">
<text>Òåíü îò ïðîòàãîíèñòà</text>
</string>
<string id="ui_mm_r2_details_shadows">
<text>Òåíü îò òðàâû</text>
</string>
<string id="ui_mm_r4_hud_shadows">
<text>Òåíè íà ðóêàõ</text>
</string>
<string id="ui_mm_r2_cloud_shadows">
<text>Òåíè îò îáëàêîâ</text>
</string>
<string id="ui_mm_vid_scale">
<text>Ìàñøòàá âèçóàëèçàöèè</text>
</string>
<string id="fxaa">
<text>FXAA</text>
</string>
<string id="smaa">
<text>SMAA</text>
</string>
<string id="taa">
<text>TAA</text>
</string>
<string id="ui_mm_r_scale_mode">
<text>Ìàñøòàáèðîâàíèå</text>
</string>
<string id="st_filter_linear">
<text>Ñòàíäàðíîå (Ëèíåéíîå)</text>
</string>
<string id="st_filter_point">
<text>Öåëî÷èñëåííîå</text>
</string>
<string id="st_filter_dlss">
<text>DLSS</text>
</string>
<string id="st_filter_fsr">
<text>FSR2</text>
</string>
<string id="st_filter_xess">
<text>Intel XeSS</text>
</string>
<string id="st_freemp">
<text>Ñâîáîäíûé</text>
</string>
<string id="ui_mm_mt_tex_load">
<text>Ìíîãîïîò. çàãðóçêà òåêñòóð</text>
</string>
<string id="ui_mm_r__smap_size">
<text>Êàðòà òåíåé</text>
</string>
<string id="1024">
<text>1024x1024</text>
</string>
<string id="2048">
<text>2048x2048</text>
</string>
<string id="3072">
<text>3072x3072</text>
</string>
<string id="4096">
<text>4096x4096</text>
</string>
<string id="ui_rs_device_active">
<text>Always Active</text>
</string>
<string id="car_trunk_use">
<text>Îòêðûòü áàãàæíèê ($$ACTION_USE$$)</text>
</string>
<string id="car_use">
<text>Èñïîëüçîâàòü ($$ACTION_USE$$)</text>
</string>
<string id="st_m">
<text>ì</text>
</string>
<string id="ui_inv_dist">
<text>Äèñòàíöèÿ óäàðà</text>
</string>
<string id="ui_mm_dof_reload">
<text>DoF ïðè ïåðåçàðÿäêå</text>
</string>
<string id="ui_mm_dof_talk">
<text>DoF ïðè äèàëîãå</text>
</string>
<string id="ui_rs_fps_show">
<text>Ñ÷åò÷èê ôïñ</text>
</string>
<string id="ui_mm_cas_sharpening">
<text>Ðåçêîñòü</text>
</string>
<string id="ui_mm_hashed_alpha_test">
<text>Ôèëüòð. ïðîçðà÷íîñòè</text>
</string>
<string id="ui_mm_gtao">
<text>GTAO</text>
</string>
<string id="ui_mm_vignette">
<text>Âèíüåòêà</text>
</string>
<string id="ui_mm_aberration">
<text>Õðîìàò. àáåððàöèÿ</text>
</string>
<string id="ui_mm_sslr_water">
<text>Îòðàæåíèÿ íà âîäå</text>
</string>
<string id="ui_mm_r_scale_preset">
<text>Êà÷åñòâî ìàñøòàá.</text>
</string>
<string id="st_scale_native">
<text>Ñãëàæèâàíèå</text>
</string>
<string id="st_scale_quality">
<text>Êà÷åñòâî</text>
</string>
<string id="st_scale_balanced">
<text>Ñáàëàíñèðîâàííîå</text>
</string>
<string id="st_scale_performance">
<text>Ïðîèçâîäèòåëüíîñòü</text>
</string>
<string id="st_scale_ultraperformance">
<text>Óëüòðàïðîèçâîäèòåëüíîñòü</text>
</string>
<string id="st_scale_custom">
<text>Ïîëüçîâàòåëüñêîå</text>
</string>
<string id="st_common_settings">
<text>Îáùèå íàñòðîéêè</text>
</string>
<string id="st_surface_options">
<text>Íàñòðîéêè ïîâåðõíîñòåé</text>
</string>
<string id="st_aa_options">
<text>Íàñòðîéêè ñãëàæèâàíèÿ è ìàñøòàáèðîâàíèÿ</text>
</string>
<string id="st_lights_options">
<text>Íàñòðîéêè îñâåùåíèÿ</text>
</string>
<string id="st_sunlight_options">
<text>Íàñòðîéêè ñîëíå÷íîãî ñâåòà</text>
</string>
<string id="st_effects_options">
<text>Ýôôåêòû</text>
</string>
<string id="st_postprocess_options">
<text>Ïîñòîáðàáîòêà</text>
</string>
<string id="ui_mm_saturation">
<text>Íàñûùåííîñòü</text>
</string>
<string id="st_take_to">
<text>âçÿòü</text>
</string>
<string id="st_take_all">
<text>âçÿòü âñå</text>
</string>
<string id="ui_st_put_all">
<text>Ñëîæèòü âñå</text>
</string>
<string id="ui_st_put_all_hint">
<text>Ïåðåìåñòèòü âñå âåùè</text>
</string>
<string id="st_move_to">
<text>ïåðåìåñòèòü</text>
</string>
<string id="st_move_all">
<text>ïåðåìåñòèòü âñ¸</text>
</string>
<string id="renderer_r4_dx10">
<text>Óë. ïîëíîå îñâåùåíèå (DX10)</text>
</string>
<string id="Ultra">
<text>óëüòðà</text>
</string>
<string id="st_proc">
<text>%</text>
</string>
<string id="st_parse">
<text>ðàçîáðàòü</text>
</string>
<string id="WP_BINOC">
<text>Binocular</text>
</string>
<string id="WP_KNIFE">
<text>Knife</text>
</string>
<string id="WP_BM16">
<text>BM16</text>
</string>
<string id="WP_GROZA">
<text>Groza</text>
</string>
<string id="WP_SVD">
<text>SVD</text>
</string>
<string id="WP_AK74">
<text>AK74</text>
</string>
<string id="WP_LR300">
<text>LR300</text>
</string>
<string id="WP_HPSA">
<text>HPSA</text>
</string>
<string id="WP_PM">
<text>PM</text>
</string>
<string id="WP_RG6">
<text>RG6</text>
</string>
<string id="WP_RPG7">
<text>RPG7</text>
</string>
<string id="WP_SHOTG">
<text>Shotgun</text>
</string>
<string id="WP_ASHTG">
<text>AutoShotgun</text>
</string>
<string id="WP_MAGAZ">
<text>Magazine</text>
</string>
<string id="WP_SVU">
<text>SVU</text>
</string>
<string id="WP_USP45">
<text>USP45</text>
</string>
<string id="WP_VAL">
<text>VAL</text>
</string>
<string id="WP_VINT">
<text>Vintorez</text>
</string>
<string id="WP_WALTH">
<text>Walther</text>
</string>
<string id="W_STMGUN">
<text>Stat mgun</text>
</string>
<string id="SM_BLOOD">
<text>Bloodsucker</text>
</string>
<string id="SM_BOARW">
<text>Boar</text>
</string>
<string id="SM_DOG_S">
<text>Dog</text>
</string>
<string id="SM_FLESH">
<text>Flesh</text>
</string>
<string id="SM_P_DOG">
<text>PseudoDog</text>
</string>
<string id="SM_BURER">
<text>Burer</text>
</string>
<string id="SM_CAT_S">
<text>Cat</text>
</string>
<string id="SM_CHIMS">
<text>Chimera</text>
</string>
<string id="SM_CONTR">
<text>Controller</text>
</string>
<string id="SM_IZLOM">
<text>Izlom</text>
</string>
<string id="SM_POLTR">
<text>Poltergeist</text>
</string>
<string id="SM_GIANT">
<text>PseudoGiant</text>
</string>
<string id="SM_ZOMBI">
<text>Zombie</text>
</string>
<string id="SM_SNORK">
<text>Snork</text>
</string>
<string id="SM_TUSHK">
<text>Tushkano</text>
</string>
<string id="SM_DOG_P">
<text>PsyDog</text>
</string>
<string id="SM_DOG_F">
<text>PsyDog (Phantom)</text>
</string>
<string id="SCRPTART">
<text>Artefact</text>
</string>
<string id="SCRPTCAR">
<text>Car</text>
</string>
<string id="SMRTTRRN">
<text>Smart terrain</text>
</string>
<string id="LVL_CHNG">
<text>Level changer</text>
</string>
<string id="S_ACTOR">
<text>Actor (player)</text>
</string>
<string id="AI_STL_S">
<text>Stalker</text>
</string>
<string id="C_HLCP_S">
<text>Helicopter</text>
</string>
<string id="SPC_RS_S">
<text>Space restrictor</text>
</string>
<string id="O_PHYS_S">
<text>Physics Object</text>
</string>
<string id="SMRT_C_S">
<text>Smart cover</text>
</string>
<string id="O_DSTR_S">
<text>Destroyable object</text>
</string>
<string id="SO_HLAMP">
<text>Hanging lamp</text>
</string>
<string id="ui_mm_lights_details">
<text>Ðàñøèðåííûå òåíè òðàâû</text>
</string>
<string id="ui_mm_puddles">
<text>Îáú¸ìíûå ëóæè</text>
</string>
<string id="ui_mm_grass_distance">
<text>Äàëüíîñòü âèäèìîñòè òðàâû</text>
</string>
<string id="ui_mm_screenshot_format">
<text>Ôîðìàò ñêðèíøîòîâ</text>
</string>
<string id="ss_jpg">
<text>.jpg</text>
</string>
<string id="ss_tga">
<text>.tga</text>
</string>
<string id="ss_png">
<text>.png</text>
</string>
<string id="st_client_connecting_to">
<text>Êëèåíò: Ñîåäèíåíèå ñ</text>
</string>
<string id="st_client_spawning">
<text>Êëèåíò: Ñîçäàíèå</text>
</string>
<string id="st_client_synchronising">
<text>Êëèåíò: Ñèíõðîíèçàöèÿ</text>
</string>
<string id="st_creating_new_game">
<text>Ñîçäàíèå íîâîé èãðû</text>
</string>
<string id="ui_mm_lang">
<text>ßçûê</text>
</string>
<string id="rus">
<text>Ðóññêèé</text>
</string>
<string id="eng">
<text>English</text>
</string>
<string id="ui_inv_max_weight">
<text>ìàêñ.</text>
</string>
<string id="st_track_opt_off">
<text>âûêë.</text>
</string>
<string id="st_track_opt_on">
<text>âêë.</text>
</string>
<string id="Contacts">
<text>Êîíòàêòû</text>
</string>
<string id="pda_btn_contacts">
<text>Êîíòàêòû</text>
</string>
<string id="pda_btn_contacts_hint">
<text>Ïîêàçàòü ñïèñîê êîíòàêòîâ ñòàëêåðîâ</text>
</string>
<string id="st_undress_backpack">
<text>ñíÿòü ðþêçàê</text>
</string>
<string id="st_dress_backpack">
<text>íàäåòü ðþêçàê</text>
</string>
<string id="ui_mm_bobbing_factor">
<text>Ñèëà êà÷àíèÿ êàìåðû</text>
</string>
<string id="ui_mm_hit_slowmo">
<text>Çàìåäëåíèå ïîñëå óðîíà</text>
</string>
<string id="ui_mm_wpn_aim_toggle">
<text>Ïðèöåëèâàíèå ïî êëèêó</text>
</string>
<string id="kb_clear_gasmask">
<text>Ïðîòèðàíèå ìàñêè</text>
</string>
<string id="ui_mm_mouse_sense_ui">
<text>×óâñòâèòåëüíîñòü ìûøè â UI</text>
</string>
</string_table>