e4s-game/gamedata/shaders/d3d11/accum_volumetric.xml
2026-06-18 01:18:29 +03:00

14 lines
No EOL
451 B
XML

<w>
<element_0 ps="accum_volumetric" vs="accum_volumetric" fog="0" zread="1" zwrite="0">
<blend status="1" src="one" dest="one" />
<sort status="0" count="2" />
<texture name="s_lmap" rt="t_base" />
<texture name="s_smap" rt="$user$smap_depth" />
<texture name="s_noise" rt="fx\fx_noise" />
<sampler name="smp_rtlinear" />
<sampler name="smp_linear" />
<sampler name="smp_smap" />
</element_0>
</w>