e4s-game/gamedata/shaders/d3d11/effects_bullet_tracer.lua
2026-06-18 01:18:29 +03:00

7 lines
239 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("stub_default", "stub_srgb")
:zb(true, false)
:blend(true, blend.one, blend.one)
shader:dx10texture("s_base", t_base)
shader:dx10sampler("smp_base")
end