e4s-game/gamedata/shaders/d3d11/hud_font2.lua
2026-06-18 01:18:29 +03:00

9 lines
354 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("stub_notransform_t", "hud_font2")
:fog(false)
:zb(false, false)
:blend(true, blend.srcalpha, blend.invsrcalpha)
-- shader:sampler ("s_base") :texture (t_base)
shader:dx10texture("s_base", t_base)
shader:dx10sampler("smp_base")
end