e4s-game/gamedata/shaders/d3d11/hud_font2.ps.hlsl
2026-06-18 01:18:29 +03:00

11 lines
164 B
HLSL

#include "common.hlsli"
// Pixel
float4 main(p_TL I) : SV_Target
{
float4 r = s_base.Sample(smp_base, I.Tex0);
r.w = 1 - r.w;
return r;
}