e4s-game/gamedata/shaders/r1/selflight.lua
2026-06-18 01:18:29 +03:00

19 lines
543 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("simple", "simple")
:fog(true)
shader:sampler("s_base"):texture(t_base)
end
function l_spot(shader, t_base, t_second, t_detail)
r1_lspot(shader, t_base, "simple_spot")
end
function l_point(shader, t_base, t_second, t_detail)
r1_lpoint(shader, t_base, "simple_point")
end
function l_special(shader, t_base, t_second, t_detail)
shader:begin("simple", "simple")
:fog(false)
shader:sampler("s_base"):texture(t_base)
end