red forest cleanup pt.2
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parent
b811b59251
commit
34b6524319
5 changed files with 11 additions and 11 deletions
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@ -1,7 +1,7 @@
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[build_params]
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[build_params]
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light_jitter_samples = 4
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light_jitter_samples = 1
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light_pixel_per_meter = 10.000000
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light_pixel_per_meter = 0.100000
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light_quality = 2
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light_quality = 0
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light_quality_reserved = 0
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light_quality_reserved = 0
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light_rms = 1
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light_rms = 1
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light_rms_zero = 1
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light_rms_zero = 1
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@ -16,7 +16,7 @@
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[camera]
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[camera]
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hpb = 0.420611, -0.414816, 0.000000
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hpb = 0.420611, -0.414816, 0.000000
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pos = 29.802387, 4.912785, 25.421940
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pos = 22.842655, 4.624787, -8.215731
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[guid]
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[guid]
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guid_g0 = 4642243594901164645
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guid_g0 = 4642243594901164645
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@ -27,8 +27,8 @@
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game_type = 65409
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game_type = 65409
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level_path = red_forest
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level_path = red_forest
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level_prefix = red
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level_prefix = red
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light_hemi_quality = 2
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light_hemi_quality = 0
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light_sun_quality = 2
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light_sun_quality = 0
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map_version = 1.0
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map_version = 1.0
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version = 12
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version = 12
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version_bp = 9
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version_bp = 9
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rawdata/levels/!FinalSP/red_forest/ai_map_ixray.part
(Stored with Git LFS)
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rawdata/levels/!FinalSP/red_forest/ai_map_ixray.part
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rawdata/levels/!FinalSP/red_forest/group.part
(Stored with Git LFS)
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rawdata/levels/!FinalSP/red_forest/group.part
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rawdata/levels/!FinalSP/red_forest/scene_object.part
(Stored with Git LFS)
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rawdata/levels/!FinalSP/red_forest/scene_object.part
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rawdata/levels/!FinalSP/red_forest/spawn.part
(Stored with Git LFS)
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rawdata/levels/!FinalSP/red_forest/spawn.part
(Stored with Git LFS)
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