add game&rawdata
This commit is contained in:
parent
0133cd976c
commit
49b34b5546
45731 changed files with 709831 additions and 0 deletions
50
gamedata/configs/creatures/m_phantom.ltx
Normal file
50
gamedata/configs/creatures/m_phantom.ltx
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
[m_phantom]:monster_base
|
||||
GroupControlSection = spawn_group
|
||||
$spawn = "monsters\phantom" ; option for Level Editor
|
||||
spawn = on ;
|
||||
cform = skeleton
|
||||
class = AI_PHANT
|
||||
rank = 100
|
||||
visuals = monsters\phantom\pseudodog_0 ,monsters\phantom\tushkano_0, monsters\phantom\mutant_boar_0, monsters\phantom\krovosos_0, monsters\phantom\snork_0
|
||||
|
||||
speed = 2.0
|
||||
angular_speed = 3.5
|
||||
contact_hit = 0.1
|
||||
|
||||
ef_creature_type = -1
|
||||
|
||||
script_binding = phantom_manager.bind
|
||||
|
||||
; state BIRTH
|
||||
particles_birth = monsters\phantom_birth
|
||||
sound_birth = monsters\poltergeist\attack_hit_0
|
||||
; state FLY
|
||||
particles_fly = monsters\phantom_fly
|
||||
sound_fly = monsters\poltergeist\die_0
|
||||
; state CONTACT
|
||||
particles_contact = monsters\phantom_death
|
||||
sound_contact = monsters\poltergeist\hit_0
|
||||
; state SHOOT
|
||||
particles_shoot = monsters\phantom_death
|
||||
sound_shoot = monsters\biting\def_0
|
||||
|
||||
material = creatures\phantom
|
||||
|
||||
;------------------------------------------------------------------------
|
||||
; Influences
|
||||
;------------------------------------------------------------------------
|
||||
|
||||
fire_max_distance = 0
|
||||
fire_max_power = 5
|
||||
fire_linear_factor = 0
|
||||
fire_quadratic_factor = 0.025
|
||||
|
||||
psy_max_distance = 0
|
||||
psy_max_power = 5
|
||||
psy_linear_factor = 0.05
|
||||
psy_quadratic_factor = 0
|
||||
|
||||
radiation_max_distance = 3
|
||||
radiation_max_power = 0.02
|
||||
radiation_linear_factor = 1
|
||||
radiation_quadratic_factor = 1
|
||||
Loading…
Add table
Add a link
Reference in a new issue