add game&rawdata
This commit is contained in:
parent
0133cd976c
commit
49b34b5546
45731 changed files with 709831 additions and 0 deletions
76
gamedata/configs/creatures/spawn_sections_underpass.ltx
Normal file
76
gamedata/configs/creatures/spawn_sections_underpass.ltx
Normal file
|
|
@ -0,0 +1,76 @@
|
|||
[pas_b400_vano]:stalker_silent
|
||||
$spawn = "respawn\pas_b400_vano"
|
||||
character_profile = pas_b400_vano
|
||||
spec_rank = novice
|
||||
story_id = pas_b400_vano
|
||||
|
||||
sound_death = script\pas_b400_vano_on_death_
|
||||
sound_anomaly_death = script\pas_b400_vano_on_death_
|
||||
|
||||
|
||||
[pas_b400_sokolov]:stalker_silent
|
||||
$spawn = "respawn\pas_b400_sokolov"
|
||||
character_profile = pas_b400_sokolov
|
||||
spec_rank = novice
|
||||
story_id = pas_b400_sokolov
|
||||
|
||||
sound_death = script\pas_b400_sokolov_on_death_
|
||||
sound_anomaly_death = script\pas_b400_sokolov_on_death_
|
||||
|
||||
[pas_b400_zulus]:stalker_silent
|
||||
$spawn = "respawn\pas_b400_zulus"
|
||||
character_profile = pas_b400_zulus
|
||||
spec_rank = novice
|
||||
story_id = pas_b400_zulus
|
||||
|
||||
sound_death = script\pas_b400_zulus_on_death_
|
||||
sound_anomaly_death = script\pas_b400_zulus_on_death_
|
||||
|
||||
[pas_b400_wanderer]:stalker_silent
|
||||
$spawn = "respawn\pas_b400_wanderer"
|
||||
character_profile = pas_b400_wanderer
|
||||
spec_rank = novice
|
||||
story_id = pas_b400_wanderer
|
||||
|
||||
sound_death = script\pas_b400_wanderer_on_death_
|
||||
sound_anomaly_death = script\pas_b400_wanderer_on_death_
|
||||
|
||||
[pas_b400_monolith_sniper]:stalker
|
||||
$spawn = "respawn\pas_b400_monolith_sniper"
|
||||
character_profile = pas_b400_monolith_sniper
|
||||
spec_rank = novice
|
||||
|
||||
[pas_b400_tushkano_smart]:tushkano_normal
|
||||
$spawn = "monsters\tushkanos\pas_b400_tushkano_smart"
|
||||
panic_threshold = 0
|
||||
|
||||
[pas_b400_vano_strong]:pas_b400_vano
|
||||
$spawn = "respawn\pas_b400_vano_strong"
|
||||
immunities_sect = stalker_immunities_strong
|
||||
|
||||
[pas_b400_sokolov_strong]:pas_b400_sokolov
|
||||
$spawn = "respawn\pas_b400_sokolov_strong"
|
||||
immunities_sect = stalker_immunities_strong
|
||||
|
||||
[pas_b400_zulus_strong]:pas_b400_zulus
|
||||
$spawn = "respawn\pas_b400_zulus_strong"
|
||||
immunities_sect = stalker_immunities_strong
|
||||
|
||||
[pas_b400_wanderer_strong]:pas_b400_wanderer
|
||||
$spawn = "respawn\pas_b400_wanderer_strong"
|
||||
immunities_sect = stalker_immunities_strong
|
||||
|
||||
[stalker_immunities_strong]
|
||||
burn_immunity = 0.6 ;êîýôôèöèåíòû èììóíèòåòà
|
||||
strike_immunity = 0.6
|
||||
shock_immunity = 0.6
|
||||
wound_immunity = 0.6
|
||||
radiation_immunity = 0.6
|
||||
telepatic_immunity = 0.6
|
||||
chemical_burn_immunity = 0.6
|
||||
explosion_immunity = 0.6
|
||||
fire_wound_immunity = 1.2
|
||||
wound_2_immunity = 1.2
|
||||
|
||||
[snork_weak_special]:snork_weak
|
||||
$spawn = "monsters\snorks\snork_weak_special"
|
||||
Loading…
Add table
Add a link
Reference in a new issue