add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,110 @@
[effect_0]
life_time = 10
offset = 0.000000, 0.000000, 0.000000
particles = nature\fog_stormy
sound = ambient\rnd_outdoor\rnd_wind_3
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.015000
[effect_1]
life_time = 7
offset = 0.000000, 0.000000, 0.000000
particles = nature\fog_stormy_02
sound = ambient\rnd_outdoor\rnd_wind_2
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.015500
[effect_2]
life_time = 10
offset = 0.000000, 0.000000, 10.000000
particles = nature\fog_tornado_01
sound = ambient\rnd_outdoor\rnd_wind_3
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.015500
[effect_3]
life_time = 10
offset = 0.000000, 0.000000, 0.000000
particles = nature\fog_tornado_00
sound = ambient\rnd_outdoor\rnd_wind_3
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.015000
[effect_4]
life_time = 15
offset = 0.000000, 0.000000, 0.000000
particles = nature\fog_foggy_00
sound = ambient\rnd_outdoor\rnd_wind_2
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.015000
[effect_5]
life_time = 7
offset = 0.000000, 0.000000, 25.000000
particles = nature\vortex_01
sound = ambient\rnd_outdoor\rnd_wind_2
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.030000
[effect_6]
life_time = 7
offset = 0.000000, 0.000000, 0.000000
particles = nature\fog_stormy_01
sound = ambient\rnd_outdoor\rnd_wind_1
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.020000
[effect_7]
life_time = 8
offset = 0.000000, 0.000000, 15.000000
particles = nature\fog_stormy_02
sound = ambient\rnd_outdoor\rnd_wind_1
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.025000
[effect_8]
life_time = 7
offset = 0.000000, 0.000000, 0.000000
particles = nature\fog_stormy_00
sound = ambient\rnd_outdoor\rnd_wind_2
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.010000
[effect_9]
life_time = 10
offset = 0.000000, 0.000000, 0.000000
particles = nature\fog_stormy_01
sound = ambient\rnd_outdoor\rnd_wind_3
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.030000