add game&rawdata
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@ -0,0 +1,53 @@
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[volume]
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EmittersNum = 4
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Hemi = 1.0
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[emitter00]
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Type = SimpleGaussian
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Position = 35.5, 7.0, 7.0
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Radius = 0.2
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Sigma = 1
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FlowSpeed = 0.3
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; FlowDirection = 0.0, 1.8, 0.8
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FlowDirection = 0.0, 1.8, 0.4
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Density = 0.6
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ApplyDensity = 1
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ApplyImpulse = 1
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[emitter01]
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Type = SimpleGaussian
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Position = 35.5, 7.0, 64.0
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; WorldPosition = 76.736, -16.126, 75.767
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Radius = 0.2
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Sigma = 1
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FlowSpeed = 0.3
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FlowDirection = 0.0, 1.8, -0.4
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Density = 0.6
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ApplyDensity = 1
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ApplyImpulse = 1
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[emitter02]
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Type = SimpleGaussian
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Position = 60, 7.0, 35.0
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Radius = 0.2
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Sigma = 1
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FlowSpeed = 0.3
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FlowDirection = -0.4, 1.8, 0.0
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Density = 0.6
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ApplyDensity = 1
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ApplyImpulse = 1
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[emitter03]
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Type = SimpleGaussian
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Position = 13, 7.0, 35.0
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Radius = 0.2
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Sigma = 1
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FlowSpeed = 0.3
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FlowDirection = 0.4, 1.8, 0.0
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Density = 0.6
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ApplyDensity = 1
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ApplyImpulse = 1
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