add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,60 @@
[volume]
EmittersNum = 1
Hemi = 0.2
; ConfinementScale = 0.06
; Decay = 0.994
; Type = Fog
; Type = Fire
; ConfinementScale = 0.13 ; Fire default
; Decay = 0.9995 ; Fire default
GravityBuoyancy = 0.001;
; GravityBuoyancy = -0.003;
[emitter00]
Type = SimpleGaussian
Position = 35.0, 34.0, 7.0
Radius = 0.15
Sigma = 1
FlowSpeed = 0.4
; FlowSpeed = 0.5
FlowDirection = -0.3, 0.5, 0.8
Density = 1.0
; Density = 1.2
ApplyDensity = 1
ApplyImpulse = 1
[emitter01]
; Type = SimpleDraught
Type = SimpleGaussian
; Position = 10.0, 48.0, 45.0
Position = 10.0, 40.0, 45.0
; WorldPosition = 76.736, -16.126, 75.767
; WorldPosition = 76.736, -12.126, 75.767
Radius = 0.15
; Radius = 0.05
Sigma = 1
FlowSpeed = 0.2
FlowDirection = 0.5, 0.0, 0.0
Density = 1.0
ApplyDensity = 0
ApplyImpulse = 1
[emitter11]
Type = SimpleGaussian
; Position = 35.0, 10.0, 40.0
; WorldPosition = 76.736, -16.126, 75.767
WorldPosition = 76.736, -12.126, 75.767
; Radius = 0.15
Radius = 0.35
Sigma = 1
FlowSpeed = 0.2
FlowDirection = 0.0, 0.5, 0.0
Density = 1.0
ApplyDensity = 1
ApplyImpulse = 1