add game&rawdata
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@ -0,0 +1,30 @@
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[volume]
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EmittersNum = 2
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Hemi = 0.0
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GravityBuoyancy = 0.0015;
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[emitter01]
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Type = SimpleGaussian
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Position = 49.0, 10.0, 54.0
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Radius = 0.25
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Sigma = 1
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FlowSpeed = 0.4
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FlowDirection = -0.7, 1.5, -0.8
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Density = 2.0
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ApplyDensity = 1
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ApplyImpulse = 1
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[emitter00]
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Type = SimpleGaussian
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Position = 35.0, 10.0, 40.0
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; Radius = 0.15
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Radius = 0.22
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Sigma = 1
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FlowSpeed = 0.1
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FlowDirection = -1.2, 1.5, -0.8
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Density = 1.0
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ApplyDensity = 1
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ApplyImpulse = 1
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