add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,85 @@
[up_sect_firsta_helm_respirator]
cost = 200
value = +10
telepatic_protection = 0.06; 0.0
[up_sect_firstc_helm_respirator]
cost = 400
value = +20
chemical_burn_protection = 0.005 ;0.01
[up_sect_firstd_helm_respirator]
cost = 400
value = +20
radiation_protection = 0.0005 ;0.01
[up_firsta_helm_respirator]
scheme_index = 0, 0
known = 1
effects = up_gr_firstcd_helm_respirator
section = up_sect_firsta_helm_respirator
property = prop_psy
precondition_functor = inventory_upgrades.precondition_functor_a
precondition_parameter = a & b
effect_functor = inventory_upgrades.effect_functor_a
effect_parameter = something_here
prereq_functor = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
prereq_params =
name = st_up_res_a2_name
description = st_up_res_a2_descr
icon = ui_inGame2_upgrade_helm_respirator_1
[up_firstc_helm_respirator]
scheme_index = 1, 0
known = 1
effects =
section = up_sect_firstc_helm_respirator
property = prop_chem
precondition_functor = inventory_upgrades.precondition_functor_a
precondition_parameter = a & b
effect_functor = inventory_upgrades.effect_functor_a
effect_parameter = something_here
prereq_functor = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
prereq_params =
name = st_up_res_b2_name
description = st_up_res_b2_descr
icon = ui_inGame2_upgrade_helm_respirator_2
[up_firstd_helm_respirator]
scheme_index = 1, 1
known = 1
effects =
section = up_sect_firstd_helm_respirator
property = prop_radio
precondition_functor = inventory_upgrades.precondition_functor_a
precondition_parameter = a & b
effect_functor = inventory_upgrades.effect_functor_a
effect_parameter = something_here
prereq_functor = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
prereq_params =
name = st_up_res_b3_name
description = st_up_res_b3_descr
icon = ui_inGame2_upgrade_helm_respirator_3
[up_gr_firstab_helm_respirator]
elements = up_firsta_helm_respirator
[up_gr_firstcd_helm_respirator]
elements = up_firstc_helm_respirator, up_firstd_helm_respirator