add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

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;-------------------------------------------------------------------------------
;------ disable params ---------------------------------------------------------
[disable]
linear_factor = 1.0
angular_factor = 1.0
;-------------------------------------------------------------------------------
;------ particle bones ---------------------------------------------------------
[particle_bones]
head = 0,0,0
chest = 0,0,0
spine = 0,0,0
;-------------------------------------------------------------------------------
;------ foot bones -------------------------------------------------------------
[foot_bones]
front_left = left_foot
front_right = right_foot
;-------------------------------------------------------------------------------
;------ capture params ---------------------------------------------------------
[capture]
bone = head ; bone for capture
distance = 0.05 ; distance - less this distance between bone and capture taget object is captured
time_limit = 5 ; max time for trying to capture object "sec"
pull_force = 12000000 ; max force used to bring the taget to capture bone
pull_distance = 1.4 ; max distance taget can be puled
velocity_scale = 1 ; velocity scale for pulling 1- normal
capture_force = 65000000 ; max force for holding taget
[capture_used_bones]
bones = left_arm, right_arm, left_forearm, right_forearm
;-------------------------------------------------------------------------------
;------ End params -------------------------------------------------------------