add game&rawdata
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24
gamedata/configs/scripts/hein_selo_dog.ltx
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24
gamedata/configs/scripts/hein_selo_dog.ltx
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[logic@dog_walker]
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suitable = {=is_monster_dog} true
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prior = 200
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monster_job = true
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active = mob_walker
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[mob_walker]
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path_walk = way_dog
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[logic@cover_work]
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suitable = true
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active = animpoint@cover_work
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[animpoint@cover_work]
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cover_name = redstain_selo_smart_cover
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on_actor_dist_le = 5 | %=teleport_npc(redstain_selo_smart_terrain_0000_walk) =teleport_actor(redstain_selo_smart_terrain_0000_look:redstain_selo_smart_terrain_0000_walk) +teleported%
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[logic@walker_work]
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suitable = true
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active = walker@walker_work
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[walker@walker_work]
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path_walk = walk
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path_look = look
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