add game&rawdata
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gamedata/configs/scripts/jupiter/jup_a10_bandit_guard_1.ltx
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gamedata/configs/scripts/jupiter/jup_a10_bandit_guard_1.ltx
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[logic@jup_a10_bandit_guard_1]
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suitable = {=target_squad_name(jup_a10_bandit_squad_3) !check_npc_name(jup_a10_bandit_leader)} true
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prior = 100
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active = walker@jup_a10_bandit_guard_1
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[walker@jup_a10_bandit_guard_1]
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path_walk = jup_a10_bandit_guard_1_walk
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path_look = jup_a10_bandit_guard_1_look
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on_info = {=surge_started} walker@surge
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[walker@surge]
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path_walk = bodyguard_1_walk
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path_look = bodyguard_1_look
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on_info = {=surge_complete} walker@jup_a10_bandit_guard_1
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