add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,39 @@
[logic]
active = ph_door@closed
[ph_door@closed]
closed = true
locked = false
on_use = ph_door@open %+jup_a6_main_door_open%
on_info = {!check_smart_alarm_status(jup_a6:normal)} ph_door@locked
on_info2 = {+jup_a6_main_door_open !is_door_blocked_by_npc} ph_door@open
snd_open_start = trader_door_open_start
snd_close_start = trader_door_close_start
snd_close_stop = trader_door_close_stop
[ph_door@open]
closed = false
locked = false
on_use = ph_door@closed %-jup_a6_main_door_open%
on_info = {!check_smart_alarm_status(jup_a6:normal)} ph_door@locked %-jup_a6_main_door_open%
on_info2 = {-jup_a6_main_door_open !is_door_blocked_by_npc} ph_door@closed
on_game_timer = 35 | {!is_door_blocked_by_npc} ph_door@closed %-jup_a6_main_door_open%
snd_open_start = trader_door_open_start
snd_close_start = trader_door_close_start
snd_close_stop = trader_door_close_stop
[ph_door@locked]
closed = true
locked = true
on_info = {=check_smart_alarm_status(jup_a6:normal)} ph_door@closed
on_info2 = {=check_smart_alarm_status(jup_a6:alarm)} ph_door@locked_alarm
snd_open_start = trader_door_locked
tip_open = tip_door_closed_hide_weapon
[ph_door@locked_alarm]
closed = true
locked = true
on_info = {=check_smart_alarm_status(jup_a6:normal)} ph_door@closed
on_info2 = {=check_smart_alarm_status(jup_a6:danger)} ph_door@locked
snd_open_start = trader_door_locked
tip_open = tip_door_closed_base_alarm