add game&rawdata
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[logic]
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active = mob_home
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[mob_home]
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path_home = jup_b16_psy_dog_home
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home_min_radius = 1
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home_max_radius = 2
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aggressive = true
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on_info = {=npc_in_zone(jup_b16_oasis)} mob_home@1
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out_restr = jup_oasis_default_in_restrictor
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[mob_home@1]
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path_home = jup_b16_psy_dog_home
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home_min_radius = 30
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home_max_radius = 50
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aggressive = true
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out_restr = jup_oasis_default_in_restrictor
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