add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

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[logic]
active = sr_idle
[sr_idle]
on_info = {+jup_b16_go_particle} sr_idle@2
[sr_idle@2]
on_actor_in_zone = jup_b16_show_particles_sr | {+jup_b16_show_particles} sr_idle@wait_for_show_particle
[sr_idle@wait_for_show_particle]
on_timer = 100 | {+jup_b16_sr_3_1 +jup_b16_row_complete_3} sr_particle@3_1 %-jup_b16_row_complete_3%
on_timer2 = 100 | {+jup_b16_sr_3_2 +jup_b16_row_complete_3} sr_particle@3_2 %-jup_b16_row_complete_3%
on_timer3 = 100 | {+jup_b16_sr_3_3 +jup_b16_row_complete_3} sr_particle@3_3 %-jup_b16_row_complete_3%
on_timer4 = 100 | {+jup_b16_sr_3_4 +jup_b16_row_complete_3} sr_particle@3_4 %-jup_b16_row_complete_3%
on_timer5 = 100 | {+jup_b16_sr_3_5 +jup_b16_row_complete_3} sr_particle@3_5 %-jup_b16_row_complete_3%
on_info = {-jup_b16_row_complete_3} sr_idle
[sr_particle@3_1]
name = anomaly2\oasis_way
path = jup_b16_sr_3_1_particle
mode = 2
looped = true
on_info = {-jup_b16_sound_3_1} %+jup_b16_sound_3_1%
on_info2 = {-jup_b16_sr_3_1} sr_idle %-jup_b16_sound_3_1 -jup_b16_show_particles -jup_b16_go_particle%, {+jup_b16_actor_leave_oazis} sr_idle %-jup_b16_sound_3_1 -jup_b16_show_particles -jup_b16_go_particle%
;on_info = {-jup_b16_show_particles} sr_idle
[sr_particle@3_2]
name = anomaly2\oasis_way
path = jup_b16_sr_3_2_particle
mode = 2
looped = true
on_info = {-jup_b16_sound_3_2} %+jup_b16_sound_3_2%
on_info2 = {-jup_b16_sr_3_2} sr_idle %-jup_b16_sound_3_2 -jup_b16_show_particles -jup_b16_go_particle%, {+jup_b16_actor_leave_oazis} sr_idle %-jup_b16_sound_3_2 -jup_b16_show_particles -jup_b16_go_particle%
;on_info = {-jup_b16_show_particles} sr_idle
[sr_particle@3_3]
name = anomaly2\oasis_way
path = jup_b16_sr_3_3_particle
mode = 2
looped = true
on_info = {-jup_b16_sound_3_3} %+jup_b16_sound_3_3%
on_info2 = {-jup_b16_sr_3_3} sr_idle %-jup_b16_sound_3_3 -jup_b16_show_particles -jup_b16_go_particle%, {+jup_b16_actor_leave_oazis} sr_idle %-jup_b16_sound_3_3 -jup_b16_show_particles -jup_b16_go_particle%
;on_info = {-jup_b16_show_particles} sr_idle
[sr_particle@3_4]
name = anomaly2\oasis_way
path = jup_b16_sr_3_4_particle
mode = 2
looped = true
on_info = {-jup_b16_sound_3_4} %+jup_b16_sound_3_4%
on_info2 = {-jup_b16_sr_3_4} sr_idle %-jup_b16_sound_3_4 -jup_b16_show_particles -jup_b16_go_particle%, {+jup_b16_actor_leave_oazis} sr_idle %-jup_b16_sound_3_4 -jup_b16_show_particles -jup_b16_go_particle%
;on_info = {-jup_b16_show_particles} sr_idle
[sr_particle@3_5]
name = anomaly2\oasis_way
path = jup_b16_sr_3_5_particle
mode = 2
looped = true
on_info = {-jup_b16_sound_3_5} %+jup_b16_sound_3_5%
on_info2 = {-jup_b16_sr_3_5} sr_idle %-jup_b16_sound_3_5 -jup_b16_show_particles -jup_b16_go_particle%, {+jup_b16_actor_leave_oazis} sr_idle %-jup_b16_sound_3_5 -jup_b16_show_particles -jup_b16_go_particle%
;on_info = {-jup_b16_show_particles} sr_idle