add game&rawdata
This commit is contained in:
parent
0133cd976c
commit
49b34b5546
45731 changed files with 709831 additions and 0 deletions
139
gamedata/configs/scripts/jupiter/jup_b6_mutant_logic.ltx
Normal file
139
gamedata/configs/scripts/jupiter/jup_b6_mutant_logic.ltx
Normal file
|
|
@ -0,0 +1,139 @@
|
|||
[logic@jup_b6_flesh_1_anom_1]
|
||||
active = mob_home
|
||||
suitable = {=target_squad_name(jup_b6_flesh_horde)} true, {=target_squad_name(jup_b6_flesh_horde_2)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
[mob_home]
|
||||
path_home = mob_home
|
||||
home_min_radius = 15
|
||||
home_max_radius = 35
|
||||
aggressive = true
|
||||
on_info = {=dist_to_actor_ge(140) +jup_b6_task_fail} %=destroy_object%, {=dist_to_actor_ge(140) +jup_b6_two_anomaly_learned} %=destroy_object%
|
||||
show_spot = false
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_flesh_2_anom_1]
|
||||
active = mob_home
|
||||
suitable = {=target_squad_name(jup_b6_flesh_horde)} true, {=target_squad_name(jup_b6_flesh_horde_2)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_flesh_3_anom_1]
|
||||
active = mob_home
|
||||
suitable = {=target_squad_name(jup_b6_flesh_horde)} true, {=target_squad_name(jup_b6_flesh_horde_2)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_flesh_4_anom_1]
|
||||
active = mob_home
|
||||
suitable = {=target_squad_name(jup_b6_flesh_horde)} true, {=target_squad_name(jup_b6_flesh_horde_2)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_flesh_5_anom_1]
|
||||
active = mob_home
|
||||
suitable = {=target_squad_name(jup_b6_flesh_horde)} true, {=target_squad_name(jup_b6_flesh_horde_2)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_boar_1_anom_1]
|
||||
active = mob_home
|
||||
suitable = {=target_squad_name(jup_b6_boar_horde)} true, {=target_squad_name(jup_b6_boar_horde_2)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_boar_2_anom_1]
|
||||
active = mob_home
|
||||
suitable = {=target_squad_name(jup_b6_boar_horde)} true, {=target_squad_name(jup_b6_boar_horde_2)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_boar_3_anom_1]
|
||||
active = mob_home
|
||||
suitable = {=target_squad_name(jup_b6_boar_horde)} true, {=target_squad_name(jup_b6_boar_horde_2)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_boar_4_anom_1]
|
||||
active = mob_home
|
||||
suitable = {=target_squad_name(jup_b6_boar_horde)} true, {=target_squad_name(jup_b6_boar_horde_2)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_hunter_1_anom_1]
|
||||
active = mob_home@hunter_1
|
||||
suitable = {=target_squad_name(jup_b6_swamp_hunters)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
[mob_home@hunter_1]
|
||||
path_home = mob_home_hunter
|
||||
home_min_radius = 10
|
||||
home_max_radius = 40
|
||||
;on_info = {+jup_b6_mut_wave_2} mob_home@huntin
|
||||
show_spot = false
|
||||
;out_restr = jup_b211_bloodsuckers_out_restr_1
|
||||
|
||||
[mob_home@huntin]
|
||||
path_home = mob_home_hunter_1
|
||||
home_min_radius = 40
|
||||
home_max_radius = 60
|
||||
show_spot = false
|
||||
aggressive = true
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_hunter_2_anom_1]
|
||||
active = mob_home@hunter_2
|
||||
suitable = {=target_squad_name(jup_b6_swamp_hunters)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
[mob_home@hunter_2]
|
||||
path_home = mob_home_hunter
|
||||
home_min_radius = 10
|
||||
home_max_radius = 40
|
||||
;on_info = {+jup_b6_mut_wave_3} mob_home@huntin
|
||||
show_spot = false
|
||||
;out_restr = jup_b211_bloodsuckers_out_restr_1
|
||||
|
||||
;--------------------------------------------------
|
||||
|
||||
[logic@jup_b6_hunter_3_anom_1]
|
||||
active = mob_home@hunter_prime
|
||||
suitable = {=target_squad_name(jup_b6_swamp_hunters)} true
|
||||
prior = 70
|
||||
monster_job = true
|
||||
|
||||
[mob_home@hunter_prime]
|
||||
path_home = mob_home_hunter_prime
|
||||
home_min_radius = 10
|
||||
home_max_radius = 40
|
||||
;on_info = {+jup_b6_mut_wave_4} mob_home@huntin_prime
|
||||
show_spot = false
|
||||
;out_restr = jup_b211_bloodsuckers_out_restr_2
|
||||
|
||||
[mob_home@huntin_prime]
|
||||
path_home = mob_home_hunter_2
|
||||
home_min_radius = 30
|
||||
home_max_radius = 60
|
||||
show_spot = false
|
||||
aggressive = true
|
||||
Loading…
Add table
Add a link
Reference in a new issue