add game&rawdata
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gamedata/configs/scripts/jupiter/jup_b8_psy_dog_2.ltx
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25
gamedata/configs/scripts/jupiter/jup_b8_psy_dog_2.ltx
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[logic@psy_dog_2]
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suitable = {=is_monster_psy_dog}
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active = mob_home@2
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monster_job = true
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prior = 100
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on_hit = hit
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[mob_home@2]
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path_home = jup_b8_psy_dog_2_mob_home
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combat_ignore_cond = {-jup_b8_psy_dog_hit} true, false
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home_min_radius = 10
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home_max_radius = 30
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on_info = {+jup_b8_heli_4_searched} mob_home@1
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on_info2 = {+jup_b8_psy_dog_hit} mob_home@1
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on_info3 = {actor_in_zone (jup_surge_hide_b8)} mob_home@1
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out_restr = jup_factory_default_in_restrictor
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[mob_home@1]
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path_home = jup_b8_mob_home
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home_min_radius = 20
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home_max_radius = 40
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out_restr = jup_factory_default_in_restrictor
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[hit]
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on_info = %+jup_b8_psy_dog_hit%
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