add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

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[smart_terrain]
squad_id = 1
max_population = 3
[exclusive]
jup_a10_bandit_guard_1 = jupiter\jup_a10_bandit_guard_1.ltx
jup_a10_bandit_guard_2 = jupiter\jup_a10_bandit_guard_2.ltx
jup_a10_bandit_guard_3 = jupiter\jup_a10_bandit_guard_3.ltx
jup_a10_bandit_leader = jupiter\jup_a10_bandit_leader.ltx

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[smart_terrain]
squad_id = 3
max_population = 2
respawn_params = respawn@jup_a12
arrive_dist = 75
[respawn@jup_a12]
spawn_bandit@advanced
spawn_bandit@master
[spawn_bandit@advanced]
spawn_squads = bandit_sim_squad_novice, bandit_sim_squad_advanced
spawn_num = {+jup_b218_pripyat_group_gathering} 0, {+jup_a12_task_done +zat_b28_heli_3_searched} 4, {+jup_a12_task_done +zat_b100_heli_2_searched} 4, {+jup_a12_task_done +zat_b101_heli_5_searched} 4, 0
[spawn_bandit@master]
spawn_squads = bandit_sim_squad_advanced, bandit_sim_squad_advanced, bandit_sim_squad_veteran
spawn_num = {+jup_a12_task_done +jup_b218_pripyat_group_gathering} 4, 0
[exclusive]
jup_a12_bandit_chief = jupiter\jup_a12_bandit_chief.ltx
jup_a12_bandit_bodyguard_1 = jupiter\jup_a12_bandit_bodyguard_1.ltx
jup_a12_bandit_bodyguard_2 = jupiter\jup_a12_bandit_bodyguard_2.ltx
jup_a12_bandit_cashier = jupiter\jup_a12_bandit_cashier.ltx
jup_a12_bandit_guard = jupiter\jup_a12_bandit_guard.ltx
jup_a12_stalker_prisoner = jupiter\jup_a12_stalker_prisoner.ltx
walker_1 = jupiter\jup_a12_smart_logic.ltx
walker_2 = jupiter\jup_a12_smart_logic.ltx
walker_3 = jupiter\jup_a12_smart_logic.ltx
walker_4 = jupiter\jup_a12_smart_logic.ltx
walker_5 = jupiter\jup_a12_smart_logic.ltx
walker_6 = jupiter\jup_a12_smart_logic.ltx
guard_1 = jupiter\jup_a12_smart_logic.ltx
guard_2 = jupiter\jup_a12_smart_logic.ltx
guard_3 = jupiter\jup_a12_smart_logic.ltx
guard_4 = jupiter\jup_a12_smart_logic.ltx
guard_5 = jupiter\jup_a12_smart_logic.ltx
guard_6 = jupiter\jup_a12_smart_logic.ltx
jup_a12_merc_right_attack = jupiter\jup_a12_merc.ltx
jup_a12_merc_left_attack = jupiter\jup_a12_merc.ltx
jup_a12_merc_cover_attack = jupiter\jup_a12_merc.ltx
jup_a12_surge_work_1 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_2 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_3 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_4 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_5 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_6 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_7 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_8 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_9 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_10 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_11 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_12 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_13 = jupiter\jup_a12_smart_logic.ltx
jup_a12_surge_work_14 = jupiter\jup_a12_smart_logic.ltx

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[smart_terrain]
arrive_dist = 10000
squad_id = 2
[exclusive]
jup_a12_merc_right = jupiter\jup_a12_merc.ltx
jup_a12_merc_left = jupiter\jup_a12_merc.ltx
jup_a12_merc_cover = jupiter\jup_a12_merc.ltx
jup_a12_prisoner_free = jupiter\jup_a12_stalker_prisoner.ltx

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[smart_terrain]
def_restr = jup_a6_sr_noweap
safe_restr = jup_a6_sr_light
smart_control = smart_control
squad_id = 4
max_population = {+jup_b207_attack_started} 4, 3
respawn_params = respawn@jup_a6
arrive_dist = 65
[respawn@jup_a6]
spawn_stalker@advanced
spawn_stalker@master
[spawn_stalker@advanced]
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_advanced, stalker_sim_squad_novice
spawn_num = {+jup_b218_pripyat_group_gathering} 0, {+zat_b28_heli_3_searched} 2, {+zat_b100_heli_2_searched} 2, {+zat_b101_heli_5_searched} 2, 0
[spawn_stalker@master]
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_advanced, stalker_sim_squad_veteran
spawn_num = {+jup_b218_pripyat_group_gathering} 2, 0
[smart_control]
noweap_zone = jup_a6_sr_noweap
ignore_zone = jup_a6_sr_light
alarm_start_sound = jup_a6_base_alarm
alarm_stop_sound = jup_a6_base_relax
[exclusive]
jup_b217_stalker_tech = jupiter\jup_b217_stalker_tech.ltx
jup_b10_stalker_drunk = jupiter\jup_b10_stalker_drunk.ltx
stalker_medik = jupiter\jup_b202_stalker_medic.ltx
stalker_barmen = jupiter\jup_b202_stalker_barmen.ltx
jup_b220_trapper = jupiter\jup_b220_trapper.ltx
jup_a6_freedom_leader = jupiter\jup_a6_freedom_leader.ltx
jup_a6_duty_leader = jupiter\jup_a6_duty_leader.ltx
jup_b19_freedom_yar = jupiter\jup_b19_freedom_yar.ltx
jup_a12_stalker_assaulter = jupiter\jup_a12_stalker_assaulter.ltx
jup_a12_stalker_diplomat = jupiter\jup_a12_stalker_diplomat.ltx
jup_a12_stalker_prisoner_base = jupiter\jup_a12_stalker_prisoner.ltx
zat_b7_duty_illicit_dealer = jupiter\jup_b207_zat_b7_duty_illicit_dealer.ltx
zat_b215_stalker_guide_jupiter = jupiter\zat_b215_stalker_guide_jupiter.ltx
jup_b43_stalker_assistant_yanov = jupiter\jup_b43_stalker_assistant.ltx
jup_a10_stalker_vano = jupiter\jup_a10_stalker_vano.ltx
stalker_zulus = jupiter\jup_b202_stalker_zulus.ltx
jup_b218_vano_in_suit = jupiter\jup_b218_gathered_squad_jobs.ltx
jup_b218_sokolov_sci = jupiter\jup_b218_gathered_squad_jobs.ltx
jup_b218_monolith_squad_leader = jupiter\jup_b218_gathered_squad_jobs.ltx
jup_b221_duty_01 = jupiter\jup_b221_duty.ltx
jup_b221_duty_02 = jupiter\jup_b221_duty.ltx
jup_b221_duty_03 = jupiter\jup_b221_duty.ltx
jup_b25_flint = jupiter\jup_b25_freedom_flint.ltx
jup_b25_listener_01 = jupiter\jup_b25_freedom_flint.ltx
jup_b25_listener_02 = jupiter\jup_b25_freedom_flint.ltx
jup_b221_freedom_01 = jupiter\jup_b221_freedom.ltx
jup_b221_freedom_02 = jupiter\jup_b221_freedom.ltx
jup_b221_freedom_03 = jupiter\jup_b221_freedom.ltx
;duty
jup_a6_animp_01 = jupiter\jup_a6_logic.ltx
jup_a6_animp_02 = jupiter\jup_a6_logic.ltx
jup_a6_animp_03 = jupiter\jup_a6_logic.ltx
jup_a6_animp_04 = jupiter\jup_a6_logic.ltx
jup_a6_animp_09 = jupiter\jup_a6_logic.ltx
jup_a6_animp_10 = jupiter\jup_a6_logic.ltx
jup_a6_animp_11 = jupiter\jup_a6_logic.ltx
jup_a6_animp_15 = jupiter\jup_a6_logic.ltx
jup_a6_animp_16 = jupiter\jup_a6_logic.ltx
jup_a6_animp_17 = jupiter\jup_a6_logic.ltx
jup_a6_animp_18 = jupiter\jup_a6_logic.ltx
jup_a6_animp_91 = jupiter\jup_a6_logic.ltx
jup_a6_animp_92 = jupiter\jup_a6_logic.ltx
jup_a6_animp_93 = jupiter\jup_a6_logic.ltx
;freedom
jup_a6_animp_05 = jupiter\jup_a6_logic.ltx
jup_a6_animp_06 = jupiter\jup_a6_logic.ltx
jup_a6_animp_07 = jupiter\jup_a6_logic.ltx
jup_a6_animp_08 = jupiter\jup_a6_logic.ltx
jup_a6_animp_12 = jupiter\jup_a6_logic.ltx
jup_a6_animp_13 = jupiter\jup_a6_logic.ltx
jup_a6_animp_14 = jupiter\jup_a6_logic.ltx
jup_a6_animp_19 = jupiter\jup_a6_logic.ltx
jup_a6_animp_20 = jupiter\jup_a6_logic.ltx
jup_a6_animp_21 = jupiter\jup_a6_logic.ltx
jup_a6_duty_guarder = jupiter\jup_a6_logic.ltx
jup_a6_duty_guard = jupiter\jup_a6_logic.ltx
jup_a6_freedom_guarder = jupiter\jup_a6_logic.ltx
jup_a6_animp_freedom_guard = jupiter\jup_a6_logic.ltx

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[smart_terrain]
squad_id = 40
max_population = 1
respawn_params = respawn@jup_a9
[respawn@jup_a9]
spawn_a9_dogs
[spawn_a9_dogs]
spawn_squads = jup_a9_dogs_normal
spawn_num = 1

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[smart_terrain]
squad_id = 5
max_population = 2
;respawn_only_smart = true
respawn_params = respawn@jup_b1
arrive_dist = 75
[respawn@jup_b1]
spawn_controller
spawn_sim_controller
[spawn_controller]
spawn_squads = simulation_controller
spawn_num = {+jup_b1_task_done} 1, 0
[spawn_sim_controller]
spawn_squads = jup_b1_simulation_controller
spawn_num = {+jup_b1_task_done +jup_b1_controller_is_dead} 1, 0
[exclusive]
jup_b1_stalker_1= jupiter\jup_b1_stalker_1.ltx
jup_b1_stalker_2= jupiter\jup_b1_stalker_2.ltx
jup_b1_stalker_3= jupiter\jup_b1_stalker_3.ltx
jup_b1_stalker_4= jupiter\jup_b1_stalker_4.ltx
jup_b1_zomb_stalker_1= jupiter\jup_b1_stalker_1.ltx
jup_b1_zomb_stalker_2= jupiter\jup_b1_stalker_2.ltx
jup_b1_zomb_stalker_3= jupiter\jup_b1_stalker_3.ltx
jup_b1_zomb_stalker_4= jupiter\jup_b1_stalker_4.ltx
jup_b1_zombie_1 = jupiter\jup_b1_zombie.ltx
jup_b1_zombie_2 = jupiter\jup_b1_zombie.ltx
jup_b1_zombie_3 = jupiter\jup_b1_zombie.ltx
jup_b1_controller = jupiter\jup_b1_controller.ltx
jup_b1_tushkano_1 = jupiter\jup_b1_tushkano.ltx
jup_b1_tushkano_2 = jupiter\jup_b1_tushkano.ltx
jup_b1_tushkano_3 = jupiter\jup_b1_tushkano.ltx
jup_b1_tushkano_4 = jupiter\jup_b1_tushkano.ltx
jup_b1_tushkano_5 = jupiter\jup_b1_tushkano.ltx

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[smart_terrain]
squad_id = 6
max_population = 1
respawn_params = respawn@jup_b19
[respawn@jup_b19]
spawn_zombied
[spawn_zombied]
spawn_squads = zombied_sim_squad_novice, zombied_sim_squad_novice, zombied_sim_squad_advanced
spawn_num = {-jup_b19_agreed_to_go} 2, {+jup_b19_complete} 2, {+jup_b19_yar_enemy_or_dead} 2, 0
[exclusive]
work1 = jupiter\jup_b19_zombied.ltx
work2 = jupiter\jup_b19_zombied.ltx
work3 = jupiter\jup_b19_zombied.ltx
work4 = jupiter\jup_b19_zombied.ltx
work5 = jupiter\jup_b19_zombied.ltx
work6 = jupiter\jup_b19_zombied.ltx
work7 = jupiter\jup_b19_zombied.ltx
work8 = jupiter\jup_b19_zombied.ltx
work9 = jupiter\jup_b19_zombied.ltx
work10 = jupiter\jup_b19_zombied.ltx
freedom_yar = jupiter\jup_b19_freedom_yar_kopatci.ltx
work_killer_1 = jupiter\jup_b19_killer_logic_1.ltx
work_killer_2 = jupiter\jup_b19_killer_logic_2.ltx
work_killer_3 = jupiter\jup_b19_killer_logic_3.ltx
work_killer_4 = jupiter\jup_b19_killer_logic_4.ltx
work_killer_5 = jupiter\jup_b19_killer_logic_5.ltx
jup_b6_zombie_1_anom_2 = jupiter\jup_b6_zombie_logic.ltx
jup_b6_zombie_2_anom_2 = jupiter\jup_b6_zombie_logic.ltx
jup_b6_zombie_3_anom_2 = jupiter\jup_b6_zombie_logic.ltx
jup_b6_zombie_4_anom_2 = jupiter\jup_b6_zombie_logic.ltx
jup_b6_zombie_5_anom_2 = jupiter\jup_b6_zombie_logic.ltx
jup_b6_zombie_6_anom_2 = jupiter\jup_b6_zombie_logic.ltx
jup_b6_zombie_7_anom_2 = jupiter\jup_b6_zombie_logic.ltx
jup_b6_zombie_8_anom_2 = jupiter\jup_b6_zombie_logic.ltx
jup_b6_zombie_9_anom_2 = jupiter\jup_b6_zombie_logic.ltx
jup_b6_zombie_10_anom_2 = jupiter\jup_b6_zombie_logic.ltx

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[smart_terrain]
squad_id = 9
max_population = 2
respawn_params = respawn@jup_b200
[respawn@jup_b200]
spawn_freedom@advanced
spawn_freedom@veteran
[spawn_freedom@advanced]
spawn_squads = freedom_sim_squad_advanced, freedom_sim_squad_advanced, freedom_sim_squad_novice
spawn_num = {-jup_b218_pripyat_group_gathering +jup_b200_tech_materials_brought_some} 1, {-jup_b218_pripyat_group_gathering +jup_b200_tech_materials_brought_all} 1, 0
[spawn_freedom@veteran]
spawn_squads = freedom_sim_squad_advanced, freedom_sim_squad_advanced, freedom_sim_squad_veteran
spawn_num = {+jup_b218_pripyat_group_gathering +jup_b200_tech_materials_brought_some} 1, {+jup_b218_pripyat_group_gathering +jup_b200_tech_materials_brought_all} 1, 0
;[exclusive]
;jup_b200_stalker = jupiter\jup_b200_stalker.ltx
;jup_b200_stalker1 = jupiter\jup_b200_stalker.ltx
;jup_b200_stalker2 = jupiter\jup_b200_stalker.ltx
;jup_b200_stalker3 = jupiter\jup_b200_stalker.ltx
;jup_b200_stalker4 = jupiter\jup_b200_stalker.ltx

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[smart_terrain]
squad_id = 8
max_population = 1
respawn_only_smart = true
respawn_params = respawn@jup_b200_tushkan_smart_terrain
[respawn@jup_b200_tushkan_smart_terrain]
spawn_tushkano
[spawn_tushkano]
spawn_squads = simulation_tushkano
spawn_num = 2, 0
[exclusive]
tushkano_1 = jupiter\jup_b200_tushkans.ltx
tushkano_2 = jupiter\jup_b200_tushkans.ltx
tushkano_3 = jupiter\jup_b200_tushkans.ltx
tushkano_4 = jupiter\jup_b200_tushkans.ltx
tushkano_5 = jupiter\jup_b200_tushkans.ltx
tushkano_6 = jupiter\jup_b200_tushkans.ltx
tushkano_7 = jupiter\jup_b200_tushkans.ltx
tushkano_8 = jupiter\jup_b200_tushkans.ltx
tushkano_9 = jupiter\jup_b200_tushkans.ltx
tushkano_10 = jupiter\jup_b200_tushkans.ltx

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[smart_terrain]
squad_id = 10
max_population = 1
arrive_dist = 80
[exclusive]
jup_b202_stalker_snag_wounded = jupiter\jup_b202_snag_wounded.ltx
jup_b202_stalker_bandit = jupiter\jup_b202_snag_wounded.ltx

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[smart_terrain]
squad_id = 11
max_population = 1
respawn_params = respawn@jup_b203
[respawn@jup_b203]
spawn_zombied
[spawn_zombied]
spawn_squads = zombied_sim_squad_novice, zombied_sim_squad_advanced, zombied_sim_squad_advanced, zombied_sim_squad_veteran
spawn_num = {+jup_b16_oasis_artifact_spawn} 2, 0
[exclusive]
work_1 = jupiter\jup_b203_zombied.ltx
work_2 = jupiter\jup_b203_zombied.ltx
work_3 = jupiter\jup_b203_zombied.ltx
work_4 = jupiter\jup_b203_zombied.ltx
work_5 = jupiter\jup_b203_zombied.ltx
work_6 = jupiter\jup_b203_zombied.ltx
tushkano_1 = jupiter\jup_b203_tushkano_tunnel.ltx
tushkano_2 = jupiter\jup_b203_tushkano_tunnel.ltx
tushkano_3 = jupiter\jup_b203_tushkano_tunnel.ltx
tushkano_4 = jupiter\jup_b203_tushkano_room_1.ltx
tushkano_5 = jupiter\jup_b203_tushkano_room_1.ltx
tushkano_6 = jupiter\jup_b203_tushkano_room_2.ltx
tushkano_7 = jupiter\jup_b203_tushkano_room_2.ltx
tushkano_8 = jupiter\jup_b203_tushkano_room_3.ltx
tushkano_9 = jupiter\jup_b203_tushkano_room_3.ltx
tushkano_10 = jupiter\jup_b203_tushkano_room_3.ltx
tushkano_11 = jupiter\jup_b203_tushkano_ghost.ltx
tushkano_12 = jupiter\jup_b203_tushkano_ghost.ltx

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[smart_terrain]
squad_id = 12
max_population = 2
[exclusive]
jup_b204_watchman = jupiter\jup_b204_watchman.ltx

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[smart_terrain]
squad_id = 13
max_population = 1
[exclusive]

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[smart_terrain]
arrive_dist = 100
att_restr = jup_b207_sr_depot_attack
def_restr = jup_b207_sr_depot_defence
squad_id = 15
max_population = 2
[exclusive]
jup_b207_depot_merc_leader = jupiter\jup_b207_depot_logic.ltx
jup_b207_merc_1 = jupiter\jup_b207_depot_logic.ltx
jup_b207_merc_2 = jupiter\jup_b207_depot_logic.ltx
jup_b207_merc_3 = jupiter\jup_b207_depot_logic.ltx
jup_b207_merc_4 = jupiter\jup_b207_depot_logic.ltx
jup_b207_merc_5 = jupiter\jup_b207_depot_logic.ltx
jup_b207_merc_6 = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_leader_attack = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_1_attack = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_2_attack = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_3_attack = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_4_attack = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_5_attack = jupiter\jup_b207_depot_logic.ltx
jup_b207_freedom_leader_defence = jupiter\jup_b207_depot_logic.ltx
jup_b207_freedom_1_defence = jupiter\jup_b207_depot_logic.ltx
jup_b207_freedom_2_defence = jupiter\jup_b207_depot_logic.ltx
jup_b207_freedom_3_defence = jupiter\jup_b207_depot_logic.ltx
jup_b207_freedom_4_defence = jupiter\jup_b207_depot_logic.ltx
jup_b207_freedom_5_defence = jupiter\jup_b207_depot_logic.ltx
jup_b207_depot_guard_1 = jupiter\jup_b207_depot_logic.ltx
jup_b207_depot_guard_2 = jupiter\jup_b207_depot_logic.ltx
jup_b207_depot_guard_3 = jupiter\jup_b207_depot_logic.ltx
jup_b207_depot_guard_4 = jupiter\jup_b207_depot_logic.ltx

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[smart_terrain]
sim_avail = false
arrive_dist = 100000
squad_id = 14
[exclusive]
jup_b207_duty_leader = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_1 = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_2 = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_3 = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_4 = jupiter\jup_b207_depot_logic.ltx
jup_b207_duty_5 = jupiter\jup_b207_depot_logic.ltx

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[smart_terrain]
squad_id = 16
max_population = 2
respawn_params = respawn@jup_b208
[respawn@jup_b208]
spawn_tushkano
spawn_chimera
[spawn_tushkano]
spawn_squads = simulation_tushkano
spawn_num = {+jup_b208_burers_hunt_done} 2, 0
[spawn_chimera]
spawn_squads = simulation_chimera
spawn_num = {+jup_b208_burers_hunt_done +jup_b212_jupiter_chimera_dead} 1, 0
[exclusive]
burer_1 = jupiter\jup_b208_burers.ltx
burer_2 = jupiter\jup_b208_burers.ltx

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[smart_terrain]
squad_id = 17
max_population = 1
arrive_dist = 150
respawn_params = respawn@jup_b209
[respawn@jup_b209]
spawn_snork
[spawn_snork]
spawn_squads = simulation_snork
spawn_num = {+jup_b209_hypotheses_end} 1, 0
[exclusive]
jup_b209_snork_1 = jupiter\jup_b209_snork_1.ltx
jup_b209_snork_2 = jupiter\jup_b209_snork_2.ltx
jup_b209_snork_3 = jupiter\jup_b209_snork_3.ltx
jup_b209_snork_4 = jupiter\jup_b209_snork_4.ltx
jup_b209_snork_5 = jupiter\jup_b209_snork_5.ltx
jup_b209_snork_6 = jupiter\jup_b209_snork_6.ltx
jup_b209_snork_7 = jupiter\jup_b209_snork_7.ltx

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[smart_terrain]
squad_id = 18
max_population = 1
respawn_params = respawn@jup_b211
arrive_dist = 150
[respawn@jup_b211]
spawn_boar
spawn_flesh
[spawn_boar]
spawn_squads = simulation_boar
spawn_num = {+jup_b211_scene_done} 1, 0
[spawn_flesh]
spawn_squads = simulation_flesh
spawn_num = {+jup_b211_scene_done} 1, 0
[exclusive]
jup_b6_stalker_1_anom_1 = jupiter\jup_b6_stalker_anom_1.ltx
jup_b6_stalker_2_anom_1 = jupiter\jup_b6_stalker_anom_1.ltx
jup_b6_stalker_3_anom_1 = jupiter\jup_b6_stalker_anom_1.ltx
jup_b6_stalker_4_anom_1 = jupiter\jup_b6_stalker_anom_1.ltx
jup_b6_stalker_1_anom_1_def = jupiter\jup_b6_stalker_anom_1.ltx
jup_b6_stalker_2_anom_1_def = jupiter\jup_b6_stalker_anom_1.ltx
jup_b6_stalker_3_anom_1_def = jupiter\jup_b6_stalker_anom_1.ltx
jup_b6_stalker_4_anom_1_def = jupiter\jup_b6_stalker_anom_1.ltx
jup_b6_flesh_1_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_flesh_2_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_flesh_3_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_flesh_4_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_flesh_5_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_boar_1_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_boar_2_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_boar_3_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_boar_4_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_hunter_1_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_hunter_2_anom_1 = jupiter\jup_b6_mutant_logic.ltx
jup_b6_hunter_3_anom_1 = jupiter\jup_b6_mutant_logic.ltx

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[smart_terrain]
squad_id = 19
max_population = 1
;respawn_params = respawn@jup_b212
[respawn@jup_b212]
spawn_chimera
[spawn_chimera]
spawn_squads = simulation_chimera
spawn_num = {+jup_b212_jupiter_chimera_hunt_done} 1, 0
[exclusive]
night_hunter_chimera = jupiter\jup_b212_chimera_logic.ltx

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@ -0,0 +1,12 @@
[smart_terrain]
squad_id = 20
max_population = 1
arrive_dist = 100
[exclusive]
jup_b219_zulus = jupiter\jup_b219_zulus.ltx
jup_b219_azot = jupiter\jup_b219_azot.ltx
jup_b219_monolith = jupiter\jup_b219_monolith.ltx
jup_b219_soldier = jupiter\jup_b219_soldier.ltx
jup_b219_vano = jupiter\jup_b219_vano.ltx

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@ -0,0 +1,6 @@
[smart_terrain]
squad_id = 21
max_population = 1
[exclusive]
jup_b25_stalker_senya_wounded = jupiter\jup_b25_stalker_senya.ltx

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[smart_terrain]
squad_id = 22
max_population = 1

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[smart_terrain]
squad_id = 23
max_population = 2
respawn_params = respawn@jup_b4
[respawn@jup_b4]
spawn_bloodsuckers
[spawn_bloodsuckers]
spawn_squads = simulation_bloodsucker
spawn_num = {+jup_b4_task_end} 1, 0
[exclusive]
jup_b4_monolith_squad_leader_monolith_skin = jupiter\jup_b4_monolith_squad_leader_monolith_skin.ltx
jup_b4_monolith_squad_soldier_1_monolith_skin = jupiter\jup_b4_monolith_squad_soldier_1_monolith_skin.ltx
jup_b4_monolith_squad_soldier_2_monolith_skin = jupiter\jup_b4_monolith_squad_soldier_2_monolith_skin.ltx
jup_b4_monolith_squad_soldier_3_monolith_skin = jupiter\jup_b4_monolith_squad_soldier_3_monolith_skin.ltx
jup_b4_monolith_squad_soldier_4_monolith_skin = jupiter\jup_b4_monolith_squad_soldier_4_monolith_skin.ltx
jup_b4_monolith_squad_soldier_5_monolith_skin = jupiter\jup_b4_monolith_squad_soldier_5_monolith_skin.ltx
jup_b4_duty_leader = jupiter\jup_b4_duty_leader.ltx
jup_b4_duty_help = jupiter\jup_b4_duty_help.ltx
jup_b4_freedom_leader = jupiter\jup_b4_freedom_leader.ltx
jup_b4_freedom_help = jupiter\jup_b4_freedom_help.ltx
jup_b4_monolith_squad_leader_duty_skin = jupiter\jup_b4_monolith_squad_leader_duty_skin.ltx
jup_b4_monolith_squad_soldier_1_duty_skin = jupiter\jup_b4_monolith_squad_soldier_1_duty_skin.ltx
jup_b4_monolith_squad_soldier_2_duty_skin = jupiter\jup_b4_monolith_squad_soldier_2_duty_skin.ltx
jup_b4_monolith_squad_soldier_3_duty_skin = jupiter\jup_b4_monolith_squad_soldier_3_duty_skin.ltx
jup_b4_monolith_squad_soldier_4_duty_skin = jupiter\jup_b4_monolith_squad_soldier_4_duty_skin.ltx
jup_b4_monolith_squad_soldier_5_duty_skin = jupiter\jup_b4_monolith_squad_soldier_5_duty_skin.ltx
jup_b4_monolith_squad_leader_freedom_skin = jupiter\jup_b4_monolith_squad_leader_freedom_skin.ltx
jup_b4_monolith_squad_soldier_1_freedom_skin = jupiter\jup_b4_monolith_squad_soldier_1_freedom_skin.ltx
jup_b4_monolith_squad_soldier_2_freedom_skin = jupiter\jup_b4_monolith_squad_soldier_2_freedom_skin.ltx
jup_b4_monolith_squad_soldier_3_freedom_skin = jupiter\jup_b4_monolith_squad_soldier_3_freedom_skin.ltx
jup_b4_monolith_squad_soldier_4_freedom_skin = jupiter\jup_b4_monolith_squad_soldier_4_freedom_skin.ltx
jup_b4_monolith_squad_soldier_5_freedom_skin = jupiter\jup_b4_monolith_squad_soldier_5_freedom_skin.ltx

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@ -0,0 +1,36 @@
[smart_terrain]
def_restr = jup_b41_sr_noweap
safe_restr = jup_b41_sr_light
smart_control = smart_control
squad_id = 58
max_population = 0
arrive_dist = 65
[smart_control]
noweap_zone = jup_b41_sr_noweap
ignore_zone = jup_b41_sr_light
alarm_start_sound = jup_b41_base_alarm
alarm_stop_sound = jup_b41_base_relax
[exclusive]
jup_b6_scientist_tech = jupiter\jup_b6_scientist_tech.ltx
jup_b6_scientist_nuclear_physicist = jupiter\jup_b6_scientist_nuclear_physicist.ltx
jup_b6_scientist_biochemist = jupiter\jup_b6_scientist_biochemist.ltx
jup_b43_stalker_assistant = jupiter\jup_b43_stalker_assistant.ltx
jup_b218_army_sokolov = jupiter\jup_b218_army_sokolov.ltx
jup_b1_stalker_1_home = jupiter\jup_b41_stalkers.ltx
jup_b1_stalker_2_home = jupiter\jup_b41_stalkers.ltx
jup_b1_stalker_3_home = jupiter\jup_b41_stalkers.ltx
jup_b1_stalker_4_home = jupiter\jup_b41_stalkers.ltx
jup_b1_stalker_2_pro = jupiter\jup_b41_stalkers.ltx
jup_b1_stalker_3_pro = jupiter\jup_b41_stalkers.ltx
jup_b1_stalker_4_pro = jupiter\jup_b41_stalkers.ltx
jup_b47_bunker_guard_01 = jupiter\jup_b47_bunker_guard.ltx
jup_b47_bunker_guard_02 = jupiter\jup_b47_bunker_guard.ltx
jup_b47_bunker_guard_03 = jupiter\jup_b47_bunker_guard.ltx
jup_b47_bunker_guard_04 = jupiter\jup_b47_bunker_guard.ltx
jup_b47_bunker_guard_05 = jupiter\jup_b47_bunker_guard.ltx

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[smart_terrain]
squad_id = 25
max_population = 1

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@ -0,0 +1,18 @@
[smart_terrain]
squad_id = 26
max_population = 1
arrive_dist = 80
[exclusive]
jup_b47_merc_attack_01 = jupiter\jup_b47_merc.ltx
jup_b47_merc_attack_02 = jupiter\jup_b47_merc.ltx
jup_b47_merc_attack_03 = jupiter\jup_b47_merc.ltx
jup_b47_merc_attack_04 = jupiter\jup_b47_merc.ltx
jup_b47_merc_attack_05 = jupiter\jup_b47_merc.ltx
jup_b47_merc_attack_06 = jupiter\jup_b47_merc.ltx
jup_b47_merc_attack_07 = jupiter\jup_b47_merc.ltx
jup_a9_dog_01 = jupiter\jup_a9_dogs.ltx
jup_a9_dog_02 = jupiter\jup_a9_dogs.ltx
jup_a9_dog_03 = jupiter\jup_a9_dogs.ltx
jup_a9_dog_04 = jupiter\jup_a9_dogs.ltx
jup_a9_dog_05 = jupiter\jup_a9_dogs.ltx

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@ -0,0 +1,17 @@
[smart_terrain]
squad_id = 27
max_population = 1
arrive_dist = 100
[exclusive]
jup_b6_stalker_1_anom_2 = jupiter\jup_b6_stalker_anom_2.ltx
jup_b6_stalker_2_anom_2 = jupiter\jup_b6_stalker_anom_2.ltx
jup_b6_stalker_3_anom_2 = jupiter\jup_b6_stalker_anom_2.ltx
jup_b6_stalker_4_anom_2 = jupiter\jup_b6_stalker_anom_2.ltx
jup_b6_stalker_1_anom_2_def = jupiter\jup_b6_stalker_anom_2.ltx
jup_b6_stalker_2_anom_2_def = jupiter\jup_b6_stalker_anom_2.ltx
jup_b6_stalker_3_anom_2_def = jupiter\jup_b6_stalker_anom_2.ltx
jup_b6_stalker_4_anom_2_def = jupiter\jup_b6_stalker_anom_2.ltx

View file

@ -0,0 +1,6 @@
[smart_terrain]
squad_id = 28
[exclusive]
psy_dog_1 = jupiter\jup_b8_psy_dog_1.ltx
psy_dog_2 = jupiter\jup_b8_psy_dog_2.ltx

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@ -0,0 +1,11 @@
[smart_terrain]
squad_id = 29
max_population = 1
respawn_params = respawn@jup_sim_1
[respawn@jup_sim_1]
spawn_pigs
[spawn_pigs]
spawn_squads = simulation_flesh, simulation_mix_boar_flesh, simulation_boar
spawn_num = 1

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@ -0,0 +1,12 @@
[smart_terrain]
squad_id = 30
max_population = 1
respawn_only_smart = true
respawn_params = respawn@jup_sim_10
[respawn@jup_sim_10]
spawn_pigs
[spawn_pigs]
spawn_squads = simulation_flesh, simulation_mix_boar_flesh, simulation_boar
spawn_num = 3

View file

@ -0,0 +1,12 @@
[smart_terrain]
squad_id = 31
max_population = 1
respawn_only_smart = true
respawn_params = respawn@jup_sim_11
[respawn@jup_sim_11]
spawn_dogs
[spawn_dogs]
spawn_squads = simulation_pseudodog, simulation_dog, simulation_mix_dogs, simulation_mix_dogs
spawn_num = 3

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@ -0,0 +1,3 @@
[smart_terrain]
squad_id = 32
max_population = 1

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@ -0,0 +1,3 @@
[smart_terrain]
squad_id = 33
max_population = 1

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@ -0,0 +1,3 @@
[smart_terrain]
squad_id = 34
max_population = 1

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@ -0,0 +1,11 @@
[smart_terrain]
squad_id = 35
max_population = 1
respawn_params = respawn@jup_sim_15
[respawn@jup_sim_15]
spawn_dogs
[spawn_dogs]
spawn_squads = simulation_dog, simulation_dog, simulation_pseudodog, simulation_mix_dogs
spawn_num = 1

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@ -0,0 +1,12 @@
[smart_terrain]
squad_id = 36
max_population = 1
respawn_only_smart = true
respawn_params = respawn@jup_sim_16
[respawn@jup_sim_16]
spawn_dogs
[spawn_dogs]
spawn_squads = simulation_dog, simulation_pseudodog, simulation_mix_dogs
spawn_num = 1

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@ -0,0 +1,11 @@
[smart_terrain]
squad_id = 37
max_population = 1
respawn_params = respawn@jup_sim_17
[respawn@jup_sim_17]
spawn_dogs
[spawn_dogs]
spawn_squads = simulation_dog, simulation_pseudodog, simulation_mix_dogs
spawn_num = 1

View file

@ -0,0 +1,11 @@
[smart_terrain]
squad_id = 38
max_population = 1
respawn_params = respawn@jup_sim_18
[respawn@jup_sim_18]
spawn_dogs
[spawn_dogs]
spawn_squads = simulation_dog, simulation_pseudodog, simulation_mix_dogs
spawn_num = 1

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@ -0,0 +1,11 @@
[smart_terrain]
squad_id = 39
max_population = 1
respawn_params = respawn@jup_sim_19
[respawn@jup_sim_19]
spawn_psy_dog
[spawn_psy_dog]
spawn_squads = simulation_psy_dog
spawn_num = 1

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@ -0,0 +1,11 @@
[smart_terrain]
squad_id = 40
max_population = 1
respawn_params = respawn@jup_sim_2
[respawn@jup_sim_2]
spawn_chimera
[spawn_chimera]
spawn_squads = simulation_chimera
spawn_num = {+jup_b212_jupiter_chimera_dead} 1, 0

View file

@ -0,0 +1,12 @@
[smart_terrain]
squad_id = 40
max_population = 1
respawn_only_smart = true
respawn_params = respawn@jup_sim_20
[respawn@jup_sim_20]
spawn_bloodsucker
[spawn_bloodsucker]
spawn_squads = simulation_bloodsucker
spawn_num = 2

View file

@ -0,0 +1,18 @@
[smart_terrain]
squad_id = 41
max_population = 1
respawn_only_smart = true
respawn_params = respawn@jup_sim_21
[respawn@jup_sim_21]
spawn_duty@advanced
spawn_duty@veteran
[spawn_duty@advanced]
spawn_squads = duty_sim_squad_advanced, duty_sim_squad_advanced, duty_sim_squad_novice
spawn_num = {-jup_b218_pripyat_group_gathering} 1, 0
[spawn_duty@veteran]
spawn_squads = duty_sim_squad_advanced, duty_sim_squad_advanced, duty_sim_squad_veteran
spawn_num = {+jup_b218_pripyat_group_gathering} 1, 0

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@ -0,0 +1,11 @@
[smart_terrain]
squad_id = 41
max_population = 1
respawn_params = respawn@jup_sim_3
[respawn@jup_sim_3]
spawn_flesh
[spawn_flesh]
spawn_squads = simulation_flesh
spawn_num = 1

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@ -0,0 +1,3 @@
[smart_terrain]
squad_id = 42
max_population = 1

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@ -0,0 +1,28 @@
[smart_terrain]
squad_id = 43
max_population = 1
respawn_only_smart = true
respawn_params = respawn@jup_sim_5
[respawn@jup_sim_5]
spawn_stalker@advanced
spawn_stalker@master
spawn_freedom@advanced
spawn_freedom@veteran
[spawn_stalker@advanced]
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_advanced, stalker_sim_squad_novice
spawn_num = {+jup_b218_pripyat_group_gathering} 0, {+zat_b28_heli_3_searched} 2, {+zat_b100_heli_2_searched} 2, {+zat_b101_heli_5_searched} 2, 0
[spawn_stalker@master]
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_advanced, stalker_sim_squad_veteran
spawn_num = {+jup_b218_pripyat_group_gathering} 2, 0
[spawn_freedom@advanced]
spawn_squads = freedom_sim_squad_advanced, freedom_sim_squad_advanced, freedom_sim_squad_novice
spawn_num = {-jup_b218_pripyat_group_gathering} 2, 0
[spawn_freedom@veteran]
spawn_squads = freedom_sim_squad_advanced, freedom_sim_squad_advanced, freedom_sim_squad_veteran
spawn_num = {+jup_b218_pripyat_group_gathering} 2, 0

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[smart_terrain]
squad_id = 44
max_population = 1
respawn_params = respawn@jup_sim_6
[respawn@jup_sim_6]
spawn_gigant
[spawn_gigant]
spawn_squads = simulation_gigant
spawn_num = {+zat_a23_actor_has_gauss_rifle_documentation} 1, 0

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@ -0,0 +1,3 @@
[smart_terrain]
squad_id = 45
max_population = 1

View file

@ -0,0 +1,11 @@
[smart_terrain]
squad_id = 46
max_population = 1
respawn_params = respawn@jup_sim_8
[respawn@jup_sim_8]
spawn_snork
[spawn_snork]
spawn_squads = simulation_snork
spawn_num = 3

View file

@ -0,0 +1,18 @@
[smart_terrain]
squad_id = 47
max_population = 1
respawn_only_smart = true
respawn_params = respawn@jup_sim_9
[respawn@jup_sim_9]
spawn_duty@advanced
spawn_duty@veteran
[spawn_duty@advanced]
spawn_squads = duty_sim_squad_advanced, duty_sim_squad_advanced, duty_sim_squad_novice
spawn_num = {-jup_b218_pripyat_group_gathering} 2, 0
[spawn_duty@veteran]
spawn_squads = duty_sim_squad_advanced, duty_sim_squad_advanced, duty_sim_squad_veteran
spawn_num = {+jup_b218_pripyat_group_gathering} 2, 0