add game&rawdata
This commit is contained in:
parent
0133cd976c
commit
49b34b5546
45731 changed files with 709831 additions and 0 deletions
42
gamedata/configs/scripts/pripyat/pri_a28_medic.ltx
Normal file
42
gamedata/configs/scripts/pripyat/pri_a28_medic.ltx
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
; Reference animpoint
|
||||
[animpoint@a28_def]
|
||||
cover_name = pri_a16_animp_medic
|
||||
reach_movement = walk_noweap
|
||||
out_restr = pri_a16_sr_noweap
|
||||
combat_ignore_cond = true
|
||||
combat_ignore_keep_when_attacked = true
|
||||
invulnerable = true
|
||||
meet = meet
|
||||
use_camp = false
|
||||
gather_items_enabled = false
|
||||
help_wounded_enabled = false
|
||||
corpse_detection_enabled = false
|
||||
|
||||
[meet]
|
||||
abuse = false
|
||||
use = true
|
||||
close_snd_hello = nil
|
||||
close_snd_bye = nil
|
||||
allow_break = false
|
||||
trade_enable = false
|
||||
close_distance = 0
|
||||
far_distance = 0
|
||||
close_anim = nil
|
||||
meet_on_talking = false
|
||||
|
||||
[logic@pri_a28_medic]
|
||||
suitable = {+pri_b305_fifth_cam_end -pri_a28_update_task_cover_strelok =check_npc_name(pri_a25_base_medic)} true
|
||||
prior = 200
|
||||
post_combat_time = 0, 0
|
||||
active = animpoint@a28
|
||||
level_spot = medic
|
||||
|
||||
;--------------------------------------
|
||||
; Waiting for evacuation start
|
||||
[animpoint@a28]:animpoint@a28_def
|
||||
on_info = {+pri_a28_colonel_to_center_3_sound_end} animpoint@a28_wait_near_door
|
||||
|
||||
;--------------------------------------
|
||||
; Gathering group before evacuation
|
||||
[animpoint@a28_wait_near_door]:animpoint@a28_def
|
||||
avail_animations = animpoint_sit_normal_no_rnd
|
||||
Loading…
Add table
Add a link
Reference in a new issue