add game&rawdata
This commit is contained in:
parent
0133cd976c
commit
49b34b5546
45731 changed files with 709831 additions and 0 deletions
|
|
@ -0,0 +1,18 @@
|
|||
[logic]
|
||||
active = sr_idle@spawn
|
||||
|
||||
[sr_idle@spawn]
|
||||
on_info = {+pri_a301_zulus_start_scene} sr_idle@new_spawn %=create_squad(pri_b301_snorks_squad:pri_b301)%
|
||||
|
||||
[sr_idle@new_spawn]
|
||||
;on_info = {=dist_to_actor_ge(20) -pri_b301_end_counter +pri_b301_monster_death_1} sr_idle@new_spawn %=create_squad_member(snork_normal:pri_b301_snorks_squad:pri_b301_spawn_point_1a) -pri_b301_monster_death_1%
|
||||
;on_info2 = {=dist_to_actor_ge(20) -pri_b301_end_counter +pri_b301_monster_death_2} sr_idle@new_spawn %=create_squad_member(snork_normal:pri_b301_snorks_squad:pri_b301_spawn_point_1a) -pri_b301_monster_death_2%
|
||||
;on_info3 = {=dist_to_actor_ge(20) -pri_b301_end_counter +pri_b301_monster_death_3} sr_idle@new_spawn %=create_squad_member(snork_normal:pri_b301_snorks_squad:pri_b301_spawn_point_1a) -pri_b301_monster_death_3%
|
||||
;on_info4 = {=dist_to_actor_ge(20) -pri_b301_end_counter +pri_b301_monster_death_4} sr_idle@new_spawn %=create_squad_member(snork_normal:pri_b301_snorks_squad:pri_b301_spawn_point_1a) -pri_b301_monster_death_4%
|
||||
;on_info5 = {=dist_to_actor_ge(20) -pri_b301_end_counter +pri_b301_monster_death_5} sr_idle@new_spawn %=create_squad_member(snork_normal:pri_b301_snorks_squad:pri_b301_spawn_point_1a) -pri_b301_monster_death_5%
|
||||
|
||||
on_info = { -pri_b301_end_counter +pri_b301_monster_death_1} sr_idle@new_spawn %=create_squad_member(pri_b301_snork_1:pri_b301_snorks_squad:pri_b301_spawn_point_1a) -pri_b301_monster_death_1%
|
||||
on_info2 = { -pri_b301_end_counter +pri_b301_monster_death_2} sr_idle@new_spawn %=create_squad_member(pri_b301_snork_2:pri_b301_snorks_squad:pri_b301_spawn_point_1a) -pri_b301_monster_death_2%
|
||||
on_info3 = { -pri_b301_end_counter +pri_b301_monster_death_3} sr_idle@new_spawn %=create_squad_member(pri_b301_snork_3:pri_b301_snorks_squad:pri_b301_spawn_point_1a) -pri_b301_monster_death_3%
|
||||
on_info4 = { -pri_b301_end_counter +pri_b301_monster_death_4} sr_idle@new_spawn %=create_squad_member(pri_b301_snork_4:pri_b301_snorks_squad:pri_b301_spawn_point_1a) -pri_b301_monster_death_4%
|
||||
on_info5 = { -pri_b301_end_counter +pri_b301_monster_death_5} sr_idle@new_spawn %=create_squad_member(pri_b301_snork_5:pri_b301_snorks_squad:pri_b301_spawn_point_1a) -pri_b301_monster_death_5%
|
||||
Loading…
Add table
Add a link
Reference in a new issue