add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,80 @@
[logic@stalker]
suitable = {=check_npc_name(sim_default) -b}
active = walker@1_1
[walker@1_1]
path_walk = walker_walk
path_look = walker_look
combat_ignore_cond = {=check_enemy_name(tushkano)} true
on_info = {+a} walker@1_2
[walker@1_2]
path_walk = walker_walk
path_look = walker_look
combat_ignore_cond = {=check_enemy_name(tushkano)} true
on_info = {-a} walker@1_1
[logic@stalker2]
suitable = {=check_npc_name(sim_default) +b}
active = walker@2_1
[walker@2_1]
path_walk = walker_walk
path_look = walker_look
combat_ignore_cond = {=check_enemy_name(tushkano)} true
on_info = {+a} walker@2_2
[walker@2_2]
path_walk = walker_walk
path_look = walker_look
combat_ignore_cond = {=check_enemy_name(tushkano)} true
on_info = {-a} walker@2_1
;---------------------------------------------------------------------------------------->
[logic@boar]
active = mob_home@not_aggressive
suitable = {=target_squad_name(sim_boar)} true
prior = 200
monster_job = true
[mob_home@aggressive]
path_home = agr_home
home_min_radius = 2
home_max_radius = 10
aggressive = true
combat_ignore_cond = true
;on_info =
[mob_home@not_aggressive]
path_home = home
home_min_radius = 2
home_max_radius = 10
;aggressive = true
combat_ignore_cond = true
on_info = mob_home@aggressive
;-------------------------------------------------------------------------------------->
[logic@polter]
active = mob_home@poltergeist
suitable = {=target_squad_name(sim_polter)} true
prior = 200
monster_job = true
[mob_home@poltergeist]
path_home = polter_home
home_min_radius = 2
home_max_radius = 10
aggressive = true
;combat_ignore_cond = true
;----------------------------------------------------------------------------------------->
[logic@pseudodog]
active = mob_home@pseudodog
suitable = {=target_squad_name(sim_pseudodog)} true
prior = 200
monster_job = true
[mob_home@pseudodog]
path_home = pseudodog_home
home_min_radius = 2
home_max_radius = 10
aggressive = true
;combat_ignore_cond = true