add game&rawdata
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45731 changed files with 709831 additions and 0 deletions
3
gamedata/configs/scripts/zaton/smart/zat_a1.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_a1.ltx
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[smart_terrain];zat_a1
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squad_id = 54
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max_population = 3
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@ -0,0 +1,12 @@
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[smart_terrain];zat_a23_smart_terrain
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squad_id = 53
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max_population = 2
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[exclusive]
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zat_a23_zombie_01 = zaton\zat_a23_zombie.ltx
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zat_a23_zombie_02 = zaton\zat_a23_zombie.ltx
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zat_a23_zombie_03 = zaton\zat_a23_zombie.ltx
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zat_a23_zombie_04 = zaton\zat_a23_zombie.ltx
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zat_a23_zombie_05 = zaton\zat_a23_zombie.ltx
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zat_a23_zombie_06 = zaton\zat_a23_zombie.ltx
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zat_a23_giant = zaton\zat_a23_giant.ltx
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7
gamedata/configs/scripts/zaton/smart/zat_b100.ltx
Normal file
7
gamedata/configs/scripts/zaton/smart/zat_b100.ltx
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[smart_terrain]
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squad_id = 52
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max_population = 2
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[exclusive]
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zat_b100_poltergeist_01 = zaton\zat_b100_poltergeist_normal_tele.ltx
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zat_b100_poltergeist_02 = zaton\zat_b100_poltergeist_normal_tele.ltx
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5
gamedata/configs/scripts/zaton/smart/zat_b101.ltx
Normal file
5
gamedata/configs/scripts/zaton/smart/zat_b101.ltx
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@ -0,0 +1,5 @@
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[smart_terrain]
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squad_id = 51
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max_population = 2
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[exclusive]
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24
gamedata/configs/scripts/zaton/smart/zat_b103_merc_smart.ltx
Normal file
24
gamedata/configs/scripts/zaton/smart/zat_b103_merc_smart.ltx
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[smart_terrain];zat_b103_merc_smart
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squad_id = 50
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max_population = 3
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;safe_restr = zat_b103_sr_safety_zone
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def_restr = zat_b103_sr_def_restr
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[exclusive]
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lost_merc_leader = zaton\zat_b103_lost_merc_leader.ltx
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lost_merc_1 = zaton\zat_b103_lost_mercs.ltx
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lost_merc_2 = zaton\zat_b103_lost_mercs.ltx
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lost_merc_3 = zaton\zat_b103_lost_mercs.ltx
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lost_merc_4 = zaton\zat_b103_lost_mercs.ltx
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lost_merc_5 = zaton\zat_b103_lost_mercs.ltx
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lost_merc_6 = zaton\zat_b103_lost_mercs.ltx
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lost_merc_7 = zaton\zat_b103_lost_mercs.ltx
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surge_job_leader = zaton\zat_b103_surge_jobs.ltx
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surge_job_1 = zaton\zat_b103_surge_jobs.ltx
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surge_job_2 = zaton\zat_b103_surge_jobs.ltx
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surge_job_3 = zaton\zat_b103_surge_jobs.ltx
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surge_job_4 = zaton\zat_b103_surge_jobs.ltx
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surge_job_5 = zaton\zat_b103_surge_jobs.ltx
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surge_job_6 = zaton\zat_b103_surge_jobs.ltx
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surge_job_7 = zaton\zat_b103_surge_jobs.ltx
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35
gamedata/configs/scripts/zaton/smart/zat_b104_zombied.ltx
Normal file
35
gamedata/configs/scripts/zaton/smart/zat_b104_zombied.ltx
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[smart_terrain];zat_b104_zombied
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squad_id = 49
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max_population = 4
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respawn_params = respawn@zat_b104_zombied
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[respawn@zat_b104_zombied]
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spawn_zombied
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[spawn_zombied]
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spawn_squads = zombied_sim_squad_novice, zombied_sim_squad_novice, zombied_sim_squad_advanced
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spawn_num = {+zat_b104_task_end} 4, 0
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[exclusive]
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;leave this for sim - zombies only
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zat_b104_zombied_1_1 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_1_2 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_1_3 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_1_4 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_1_5 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_1_6 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_1_7 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_2_1 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_2_2 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_2_3 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_2_4 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_2_5 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_2_6 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_2_7 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_3_1 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_3_2 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_3_3 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_3_4 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_3_5 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_3_6 = zaton\zat_b104_zombied_logic.ltx
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zat_b104_zombied_3_7 = zaton\zat_b104_zombied_logic.ltx
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[smart_terrain]
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squad_id = 48
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max_population = 1
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;arrive_dist = 120
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[exclusive]
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zat_b106_chimera = zaton\zat_b106_chimera.ltx
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zat_b106_gonta_lair = zaton\zat_b106_gonta_lair.ltx
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zat_b106_garmata_lair = zaton\zat_b106_garmata_lair.ltx
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4
gamedata/configs/scripts/zaton/smart/zat_b12.ltx
Normal file
4
gamedata/configs/scripts/zaton/smart/zat_b12.ltx
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@ -0,0 +1,4 @@
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[smart_terrain]
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squad_id = 47
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max_population = 1
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[smart_terrain];zat_b14_smart_terrain
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squad_id = 46
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max_population = 1
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[exclusive]
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b14_stalker_1 = zaton\zat_b14_stalker_1.ltx
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b14_stalker_2 = zaton\zat_b14_stalker_2.ltx
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b14_stalker_3 = zaton\zat_b14_stalker_3.ltx
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7
gamedata/configs/scripts/zaton/smart/zat_b18.ltx
Normal file
7
gamedata/configs/scripts/zaton/smart/zat_b18.ltx
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[smart_terrain]
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squad_id = 45
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max_population = 2
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[exclusive]
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zat_b18_noah = zaton\zat_b18_noah.ltx
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dog_noah = zaton\zat_b18_dog_noah.ltx
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[smart_terrain]
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squad_id = 44
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max_population = 1
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[exclusive]
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zat_b20_noah_teleport = zaton\zat_b20_noah_teleport.ltx
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22
gamedata/configs/scripts/zaton/smart/zat_b28.ltx
Normal file
22
gamedata/configs/scripts/zaton/smart/zat_b28.ltx
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[smart_terrain];zat_b28
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squad_id = 43
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max_population = 1
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respawn_only_smart = true
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respawn_params = respawn@zat_b28
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[respawn@zat_b28]
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spawn_snork
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[spawn_snork]
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spawn_squads = simulation_snork
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spawn_num = {+zat_b28_heli_3_searched} 2, 0
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[exclusive]
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;pls leave this for sim - snorks only
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snork_1 = zaton\zat_b28_snork_1.ltx
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snork_2 = zaton\zat_b28_snork_2.ltx
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snork_3 = zaton\zat_b28_snork_3.ltx
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snork_4 = zaton\zat_b28_snork_4.ltx
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snork_5 = zaton\zat_b28_snork_5.ltx
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11
gamedata/configs/scripts/zaton/smart/zat_b33.ltx
Normal file
11
gamedata/configs/scripts/zaton/smart/zat_b33.ltx
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[smart_terrain]
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squad_id = 42
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max_population = 1
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[exclusive]
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;please leave this for sim - snorks only
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zat_b33_snork_jump_01 = zaton\zat_b33_snork_jump.ltx
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zat_b33_snork_jump_02 = zaton\zat_b33_snork_jump.ltx
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zat_b33_snork_jump_03 = zaton\zat_b33_snork_jump.ltx
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zat_b33_snork_jump_04 = zaton\zat_b33_snork_jump.ltx
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zat_b33_snork_jump_05 = zaton\zat_b33_snork_jump.ltx
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12
gamedata/configs/scripts/zaton/smart/zat_b38.ltx
Normal file
12
gamedata/configs/scripts/zaton/smart/zat_b38.ltx
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[smart_terrain]
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squad_id = 41
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max_population = 3
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[exclusive]
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bloodsucker_1 = zaton\zat_b38_bloodsuckers.ltx
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bloodsucker_2 = zaton\zat_b38_bloodsuckers.ltx
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zat_b38_stalker_cop_in_lair = zaton\zat_b38_stalker_cop.ltx
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gas_bloodsucker_1 = zaton\zat_b57_gas_bloodsuckers.ltx
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gas_bloodsucker_2 = zaton\zat_b57_gas_bloodsuckers.ltx
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14
gamedata/configs/scripts/zaton/smart/zat_b38u.ltx
Normal file
14
gamedata/configs/scripts/zaton/smart/zat_b38u.ltx
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[smart_terrain]
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squad_id = 40
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max_population = 1
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[exclusive]
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sleeper_bloodsucker_1 = zaton\zat_b38_sleeper_bloodsuckers.ltx
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sleeper_bloodsucker_2 = zaton\zat_b38_sleeper_bloodsuckers.ltx
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sleeper_bloodsucker_3 = zaton\zat_b38_sleeper_bloodsuckers.ltx
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sleeper_bloodsucker_4 = zaton\zat_b38_sleeper_bloodsuckers.ltx
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sleeper_bloodsucker_5 = zaton\zat_b38_sleeper_bloodsuckers.ltx
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sleeper_bloodsucker_6 = zaton\zat_b38_sleeper_bloodsuckers.ltx
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sleeper_bloodsucker_7 = zaton\zat_b38_sleeper_bloodsuckers.ltx
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sleeper_bloodsucker_8 = zaton\zat_b38_sleeper_bloodsuckers.ltx
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sleeper_bloodsucker_9 = zaton\zat_b38_sleeper_bloodsuckers.ltx
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22
gamedata/configs/scripts/zaton/smart/zat_b39.ltx
Normal file
22
gamedata/configs/scripts/zaton/smart/zat_b39.ltx
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[smart_terrain]
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squad_id = 39
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max_population = 1
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respawn_params = respawn@zat_b39
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[respawn@zat_b39]
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spawn_dogs
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[spawn_dogs]
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spawn_squads = simulation_dog
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spawn_num = 1
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[exclusive]
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;------ ñîáà÷êè íà õîëìàõ, âîçëå "ñîçíîäóáà" ------
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;please leave this for sim - dogs only
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zat_b39_dog_1 = zaton\zat_b39_dogs_squad.ltx
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zat_b39_dog_2 = zaton\zat_b39_dogs_squad.ltx
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zat_b39_dog_3 = zaton\zat_b39_dogs_squad.ltx
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;please leave this for sim - stalkers only
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zat_b29_stalker_rival_leader = zaton\zat_b29_stalkers_rivals.ltx
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zat_b29_stalker_rival_2 = zaton\zat_b29_stalkers_rivals.ltx
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zat_b29_stalker_rival_3 = zaton\zat_b29_stalkers_rivals.ltx
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[smart_terrain];zat_b40_smart_terrain
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squad_id = 38
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max_population = 4
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[exclusive]
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zat_b40_guard_leader_01 = zaton\zat_b40_mercs.ltx
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zat_b40_guard_leader_02 = zaton\zat_b40_mercs.ltx
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;leave this for sim - killers only
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zat_b40_guard_01 = zaton\zat_b40_mercs.ltx
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zat_b40_guard_02 = zaton\zat_b40_mercs.ltx
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zat_b40_guard_03 = zaton\zat_b40_mercs.ltx
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zat_b40_guard_04 = zaton\zat_b40_mercs.ltx
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zat_b40_guard_05 = zaton\zat_b40_mercs.ltx
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zat_b40_guard_06 = zaton\zat_b40_mercs.ltx
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zat_b40_guard_07 = zaton\zat_b40_mercs.ltx
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zat_b40_guard_08 = zaton\zat_b40_mercs.ltx
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[smart_terrain]
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squad_id = 37
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max_population = 2
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[exclusive]
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zat_b42_controller = zaton\zat_b42_controller.ltx
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11
gamedata/configs/scripts/zaton/smart/zat_b52.ltx
Normal file
11
gamedata/configs/scripts/zaton/smart/zat_b52.ltx
Normal file
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[smart_terrain]
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squad_id = 35
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max_population = 1
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arrive_dist = 100
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[exclusive]
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port_bandit_1_leader = zaton\zat_b52_port_bandits.ltx
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port_bandit_2 = zaton\zat_b52_port_bandits.ltx
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port_bandit_3 = zaton\zat_b52_port_bandits.ltx
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port_bandit_4 = zaton\zat_b52_port_bandits.ltx
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port_bandit_5 = zaton\zat_b52_port_bandits.ltx
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11
gamedata/configs/scripts/zaton/smart/zat_b53.ltx
Normal file
11
gamedata/configs/scripts/zaton/smart/zat_b53.ltx
Normal file
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[smart_terrain];zat_b53
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squad_id = 34
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max_population = 1
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[exclusive]
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zat_b53_artefact_hunter_1 = zaton\zat_b53_artefact_hunter_1.ltx
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zat_b53_artefact_hunter_2 = zaton\zat_b53_artefact_hunter_2.ltx
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;pls leave this for sim - stalkers only
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zat_b29_stalker_rival_leader = zaton\zat_b29_stalkers_rivals.ltx
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zat_b29_stalker_rival_2 = zaton\zat_b29_stalkers_rivals.ltx
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zat_b29_stalker_rival_3 = zaton\zat_b29_stalkers_rivals.ltx
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9
gamedata/configs/scripts/zaton/smart/zat_b54.ltx
Normal file
9
gamedata/configs/scripts/zaton/smart/zat_b54.ltx
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[smart_terrain]
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squad_id = 33
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max_population = 1
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[exclusive]
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;please leave this for sim - stalkers only
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zat_b29_stalker_rival_leader = zaton\zat_b29_stalkers_rivals.ltx
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zat_b29_stalker_rival_2 = zaton\zat_b29_stalkers_rivals.ltx
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zat_b29_stalker_rival_3 = zaton\zat_b29_stalkers_rivals.ltx
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9
gamedata/configs/scripts/zaton/smart/zat_b55.ltx
Normal file
9
gamedata/configs/scripts/zaton/smart/zat_b55.ltx
Normal file
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[smart_terrain]
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squad_id = 32
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max_population = 1
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[exclusive]
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;please leave this for sim - stalkers only
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zat_b29_stalker_rival_leader = zaton\zat_b29_stalkers_rivals.ltx
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zat_b29_stalker_rival_2 = zaton\zat_b29_stalkers_rivals.ltx
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zat_b29_stalker_rival_3 = zaton\zat_b29_stalkers_rivals.ltx
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11
gamedata/configs/scripts/zaton/smart/zat_b56.ltx
Normal file
11
gamedata/configs/scripts/zaton/smart/zat_b56.ltx
Normal file
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[smart_terrain]
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squad_id = 31
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max_population = 1
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[exclusive]
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;please leave this for sim - stalkers only
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zat_b29_stalker_rival_leader = zaton\zat_b29_stalkers_rivals.ltx
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zat_b29_stalker_rival_2 = zaton\zat_b29_stalkers_rivals.ltx
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zat_b29_stalker_rival_3 = zaton\zat_b29_stalkers_rivals.ltx
|
||||
;please leave this for sim - polters only only
|
||||
zat_b56_polter = zaton\zat_b56_polter.ltx
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
[smart_terrain]zat_b5
|
||||
squad_id = 36
|
||||
max_population = 3
|
||||
|
||||
arrive_dist = 120
|
||||
|
||||
[exclusive]
|
||||
zat_b7_bandit_boss_sultan_b5 = zaton\zat_b7_duty_illicit_dealer_b5.ltx
|
||||
zat_b5_dealer_assistant_1 = zaton\zat_b5_dealer_assistant_1.ltx
|
||||
zat_b5_dealer_assistant_2 = zaton\zat_b5_dealer_assistant_2.ltx
|
||||
|
||||
zat_b5_stalker_commander = zaton\zat_b5_stalker_commander.ltx
|
||||
zat_b5_stalker_1 = zaton\zat_b5_stalker_1.ltx
|
||||
zat_b5_stalker_2 = zaton\zat_b5_stalker_2.ltx
|
||||
zat_b5_stalker_3 = zaton\zat_b5_stalker_3.ltx
|
||||
zat_b5_stalker_4 = zaton\zat_b5_stalker_4.ltx
|
||||
|
||||
zat_b7_bandit_boss_sultan = zaton\zat_b7_bandit_boss_sultan_b5.ltx
|
||||
zat_b5_stalker_raider_1 = zaton\zat_b5_stalker_raider_1.ltx
|
||||
zat_b5_stalker_raider_2 = zaton\zat_b5_stalker_raider_2.ltx
|
||||
zat_b5_stalker_raider_3 = zaton\zat_b5_stalker_raider_3.ltx
|
||||
zat_b5_stalker_raider_4 = zaton\zat_b5_stalker_raider_4.ltx
|
||||
|
||||
36
gamedata/configs/scripts/zaton/smart/zat_b7.ltx
Normal file
36
gamedata/configs/scripts/zaton/smart/zat_b7.ltx
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
[smart_terrain]
|
||||
squad_id = 29
|
||||
max_population = 2
|
||||
respawn_params = respawn@zat_b7
|
||||
|
||||
[respawn@zat_b7]
|
||||
spawn_bandit@novice
|
||||
spawn_bandit@advanced
|
||||
spawn_bandit@master
|
||||
|
||||
[spawn_bandit@novice]
|
||||
spawn_squads = bandit_sim_squad_novice
|
||||
spawn_num = {-zat_b28_heli_3_searched -zat_b100_heli_2_searched -zat_b101_heli_5_searched +zat_b7_task_end +zat_b7_actor_help_bandits} 2, 0
|
||||
|
||||
[spawn_bandit@advanced]
|
||||
spawn_squads = bandit_sim_squad_novice, bandit_sim_squad_advanced
|
||||
spawn_num = {+jup_b218_pripyat_group_gathering} 0, {+zat_b28_heli_3_searched +zat_b7_task_end +zat_b7_actor_help_bandits} 2, {+zat_b100_heli_2_searched +zat_b7_task_end +zat_b7_actor_help_bandits} 2, {+zat_b101_heli_5_searched +zat_b7_task_end +zat_b7_actor_help_bandits} 2, 0
|
||||
|
||||
[spawn_bandit@master]
|
||||
spawn_squads = bandit_sim_squad_veteran, bandit_sim_squad_advanced
|
||||
spawn_num = {+jup_b218_pripyat_group_gathering +zat_b7_task_end +zat_b7_actor_help_bandits} 2, 0
|
||||
|
||||
[exclusive]
|
||||
zat_b7_stalker_victim_1 = zaton\zat_b7_stalker_victim.ltx
|
||||
zat_b7_stalker_victim_2 = zaton\zat_b7_stalker_victim.ltx
|
||||
zat_b7_stalker_victim_3 = zaton\zat_b7_stalker_victim.ltx
|
||||
zat_b7_stalker_victim_4 = zaton\zat_b7_stalker_victim.ltx
|
||||
zat_b7_stalker_victim_5 = zaton\zat_b7_stalker_victim.ltx
|
||||
zat_b7_stalker_victim_6 = zaton\zat_b7_stalker_victim.ltx
|
||||
zat_b7_stalker_victim_7 = zaton\zat_b7_stalker_victim.ltx
|
||||
zat_b7_stalker_raider_leader_after = zaton\zat_b7_stalker_raider.ltx
|
||||
;sim
|
||||
;in addition there are 1 guard and 3 walkers
|
||||
zat_b7_guard_walker = zaton\zat_b7_stalker_victim.ltx
|
||||
zat_b7_stalker_victim_sleeper_1 = zaton\zat_b7_stalker_victim.ltx
|
||||
zat_b7_stalker_victim_sleeper_2 = zaton\zat_b7_stalker_victim.ltx
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
[smart_terrain]
|
||||
squad_id = 30
|
||||
arrive_dist = 100000
|
||||
|
||||
[exclusive]
|
||||
zat_b7_stalker_raider_leader_attack = zaton\zat_b7_stalker_raider.ltx
|
||||
zat_b7_stalker_raider_1_attack = zaton\zat_b7_stalker_raider.ltx
|
||||
zat_b7_stalker_raider_2_attack = zaton\zat_b7_stalker_raider.ltx
|
||||
zat_b7_stalker_raider_3_attack = zaton\zat_b7_stalker_raider.ltx
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
[smart_terrain]
|
||||
squad_id = 28
|
||||
max_population = 1
|
||||
|
||||
[exclusive]
|
||||
zat_b22_stalker_medic = zaton\zat_b22_stalker_medic.ltx
|
||||
4
gamedata/configs/scripts/zaton/smart/zat_sim_1.ltx
Normal file
4
gamedata/configs/scripts/zaton/smart/zat_sim_1.ltx
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
[smart_terrain];zat_sim_1
|
||||
squad_id = 27
|
||||
max_population = 2
|
||||
|
||||
3
gamedata/configs/scripts/zaton/smart/zat_sim_10.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_sim_10.ltx
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[smart_terrain];zat_sim_10
|
||||
squad_id = 26
|
||||
max_population = 2
|
||||
4
gamedata/configs/scripts/zaton/smart/zat_sim_11.ltx
Normal file
4
gamedata/configs/scripts/zaton/smart/zat_sim_11.ltx
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
[smart_terrain];zat_sim_11
|
||||
squad_id = 25
|
||||
max_population = 1
|
||||
spawn_point = zat_sim_11_spawn_point
|
||||
5
gamedata/configs/scripts/zaton/smart/zat_sim_12.ltx
Normal file
5
gamedata/configs/scripts/zaton/smart/zat_sim_12.ltx
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
[smart_terrain];zat_sim_12
|
||||
squad_id = 24
|
||||
spawn_point = zat_sim_12_spawn_point
|
||||
max_population = 1
|
||||
|
||||
22
gamedata/configs/scripts/zaton/smart/zat_sim_13.ltx
Normal file
22
gamedata/configs/scripts/zaton/smart/zat_sim_13.ltx
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
[smart_terrain];zat_sim_13
|
||||
squad_id = 23
|
||||
max_population = 1
|
||||
spawn_point = zat_sim_13_spawn_point
|
||||
respawn_params = respawn@zat_sim_13
|
||||
|
||||
[respawn@zat_sim_13]
|
||||
spawn_bandit@novice
|
||||
spawn_bandit@advanced
|
||||
spawn_bandit@master
|
||||
|
||||
[spawn_bandit@novice]
|
||||
spawn_squads = bandit_sim_squad_novice
|
||||
spawn_num = {-zat_b28_heli_3_searched -zat_b100_heli_2_searched -zat_b101_heli_5_searched} 2, 0
|
||||
|
||||
[spawn_bandit@advanced]
|
||||
spawn_squads = bandit_sim_squad_novice, bandit_sim_squad_advanced
|
||||
spawn_num = {+jup_b218_pripyat_group_gathering} 0, {+zat_b28_heli_3_searched} 2, {+zat_b100_heli_2_searched} 2, {+zat_b101_heli_5_searched} 2, 0
|
||||
|
||||
[spawn_bandit@master]
|
||||
spawn_squads = bandit_sim_squad_veteran, bandit_sim_squad_advanced
|
||||
spawn_num = {+jup_b218_pripyat_group_gathering} 2, 0
|
||||
5
gamedata/configs/scripts/zaton/smart/zat_sim_14.ltx
Normal file
5
gamedata/configs/scripts/zaton/smart/zat_sim_14.ltx
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
[smart_terrain];zat_sim_14
|
||||
squad_id = 22
|
||||
max_population = 1
|
||||
spawn_point = zat_sim_14_spawn_point
|
||||
|
||||
5
gamedata/configs/scripts/zaton/smart/zat_sim_15.ltx
Normal file
5
gamedata/configs/scripts/zaton/smart/zat_sim_15.ltx
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
[smart_terrain];zat_sim_15
|
||||
squad_id = 21
|
||||
spawn_point = zat_sim_15_spawn_point
|
||||
max_population = 1
|
||||
|
||||
6
gamedata/configs/scripts/zaton/smart/zat_sim_16.ltx
Normal file
6
gamedata/configs/scripts/zaton/smart/zat_sim_16.ltx
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
[smart_terrain];zat_sim_16
|
||||
squad_id = 20
|
||||
spawn_point = zat_sim_16_spawn_point
|
||||
max_population = 2
|
||||
|
||||
|
||||
4
gamedata/configs/scripts/zaton/smart/zat_sim_17.ltx
Normal file
4
gamedata/configs/scripts/zaton/smart/zat_sim_17.ltx
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
[smart_terrain];zat_sim_17
|
||||
squad_id = 19
|
||||
max_population = 1
|
||||
|
||||
18
gamedata/configs/scripts/zaton/smart/zat_sim_18.ltx
Normal file
18
gamedata/configs/scripts/zaton/smart/zat_sim_18.ltx
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
[smart_terrain];zat_sim_18
|
||||
squad_id = 18
|
||||
max_population = 1
|
||||
;respawn_only_smart = true
|
||||
respawn_params = respawn@zat_sim_18
|
||||
|
||||
[respawn@zat_sim_18]
|
||||
spawn_mix_dogs
|
||||
spawn_mix_boar_flesh
|
||||
|
||||
[spawn_mix_boar_flesh]
|
||||
spawn_squads = simulation_boar, simulation_flesh, simulation_mix_boar_flesh
|
||||
spawn_num = 4
|
||||
|
||||
[spawn_mix_dogs]
|
||||
spawn_squads = simulation_pseudodog, simulation_dog, simulation_mix_dogs
|
||||
spawn_num = 4
|
||||
|
||||
3
gamedata/configs/scripts/zaton/smart/zat_sim_19.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_sim_19.ltx
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[smart_terrain];zat_sim_19
|
||||
squad_id = 17
|
||||
max_population = 1
|
||||
17
gamedata/configs/scripts/zaton/smart/zat_sim_2.ltx
Normal file
17
gamedata/configs/scripts/zaton/smart/zat_sim_2.ltx
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
[smart_terrain];zat_sim_2
|
||||
squad_id = 16
|
||||
max_population = 2
|
||||
respawn_params = respawn@zat_sim_2
|
||||
|
||||
[respawn@zat_sim_2]
|
||||
spawn_boar
|
||||
spawn_flesh
|
||||
|
||||
|
||||
[spawn_boar]
|
||||
spawn_squads = simulation_boar
|
||||
spawn_num = 1
|
||||
|
||||
[spawn_flesh]
|
||||
spawn_squads = simulation_flesh
|
||||
spawn_num = 2
|
||||
3
gamedata/configs/scripts/zaton/smart/zat_sim_20.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_sim_20.ltx
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[smart_terrain];zat_sim_20
|
||||
squad_id = 15
|
||||
max_population = 1
|
||||
3
gamedata/configs/scripts/zaton/smart/zat_sim_21.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_sim_21.ltx
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[smart_terrain];zat_sim_21
|
||||
squad_id = 14
|
||||
max_population = 1
|
||||
3
gamedata/configs/scripts/zaton/smart/zat_sim_22.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_sim_22.ltx
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[smart_terrain];zat_sim_22
|
||||
squad_id = 13
|
||||
max_population = 1
|
||||
12
gamedata/configs/scripts/zaton/smart/zat_sim_23.ltx
Normal file
12
gamedata/configs/scripts/zaton/smart/zat_sim_23.ltx
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
[smart_terrain];zat_sim_23
|
||||
squad_id = 12
|
||||
max_population = 1
|
||||
respawn_params = respawn@zat_sim_23
|
||||
|
||||
[respawn@zat_sim_23]
|
||||
spawn_bloodsucker
|
||||
|
||||
|
||||
[spawn_bloodsucker]
|
||||
spawn_squads = simulation_bloodsucker
|
||||
spawn_num = 1
|
||||
3
gamedata/configs/scripts/zaton/smart/zat_sim_24.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_sim_24.ltx
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[smart_terrain];zat_sim_24
|
||||
squad_id = 11
|
||||
max_population = 1
|
||||
3
gamedata/configs/scripts/zaton/smart/zat_sim_25.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_sim_25.ltx
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[smart_terrain];zat_sim_25
|
||||
squad_id = 10
|
||||
max_population = 2
|
||||
11
gamedata/configs/scripts/zaton/smart/zat_sim_26.ltx
Normal file
11
gamedata/configs/scripts/zaton/smart/zat_sim_26.ltx
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
[smart_terrain];zat_sim_26
|
||||
squad_id = 9
|
||||
max_population = 1
|
||||
respawn_params = respawn@zat_sim_26
|
||||
|
||||
[respawn@zat_sim_26]
|
||||
spawn_chimera
|
||||
|
||||
[spawn_chimera]
|
||||
spawn_squads = simulation_chimera
|
||||
spawn_num = {+zat_b106_hunt_finish +zat_b28_heli_3_searched} 1, {+zat_b106_hunt_finish +zat_b100_heli_2_searched} 1, {+zat_b106_hunt_finish +zat_b101_heli_5_searched} 1, 0
|
||||
3
gamedata/configs/scripts/zaton/smart/zat_sim_27.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_sim_27.ltx
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[smart_terrain];zat_sim_27
|
||||
squad_id = 55
|
||||
max_population = 1
|
||||
22
gamedata/configs/scripts/zaton/smart/zat_sim_28.ltx
Normal file
22
gamedata/configs/scripts/zaton/smart/zat_sim_28.ltx
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
[smart_terrain];zat_sim_28
|
||||
squad_id = 56
|
||||
max_population = 1
|
||||
respawn_only_smart = true
|
||||
respawn_params = respawn@zat_sim_b28
|
||||
|
||||
[respawn@zat_sim_b28]
|
||||
spawn_bandit@novice
|
||||
spawn_bandit@advanced
|
||||
spawn_bandit@master
|
||||
|
||||
[spawn_bandit@novice]
|
||||
spawn_squads = bandit_sim_squad_novice
|
||||
spawn_num = {-zat_b28_heli_3_searched -zat_b100_heli_2_searched -zat_b101_heli_5_searched} 4, 0
|
||||
|
||||
[spawn_bandit@advanced]
|
||||
spawn_squads = bandit_sim_squad_novice, bandit_sim_squad_advanced
|
||||
spawn_num = {+jup_b218_pripyat_group_gathering} 0, {+zat_b28_heli_3_searched} 4, {+zat_b100_heli_2_searched} 4, {+zat_b101_heli_5_searched} 4, 0
|
||||
|
||||
[spawn_bandit@master]
|
||||
spawn_squads = bandit_sim_squad_veteran, bandit_sim_squad_advanced
|
||||
spawn_num = {+jup_b218_pripyat_group_gathering} 4, 0
|
||||
22
gamedata/configs/scripts/zaton/smart/zat_sim_29.ltx
Normal file
22
gamedata/configs/scripts/zaton/smart/zat_sim_29.ltx
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
[smart_terrain];zat_sim_29
|
||||
squad_id = 57
|
||||
max_population = 1
|
||||
respawn_only_smart = true
|
||||
respawn_params = respawn@zat_sim_b29
|
||||
|
||||
[respawn@zat_sim_b29]
|
||||
spawn_stalker@novice
|
||||
spawn_stalker@advanced
|
||||
spawn_stalker@master
|
||||
|
||||
[spawn_stalker@novice]
|
||||
spawn_squads = stalker_sim_squad_novice
|
||||
spawn_num = {+zat_a1_simulation_start -zat_b28_heli_3_searched -zat_b100_heli_2_searched -zat_b101_heli_5_searched} 4, 0
|
||||
|
||||
[spawn_stalker@advanced]
|
||||
spawn_squads = stalker_sim_squad_novice, stalker_sim_squad_advanced
|
||||
spawn_num = {+jup_b218_pripyat_group_gathering} 0, {+zat_a1_simulation_start +zat_b28_heli_3_searched} 4, {+zat_a1_simulation_start +zat_b100_heli_2_searched} 4, {+zat_a1_simulation_start +zat_b101_heli_5_searched} 4, 0
|
||||
|
||||
[spawn_stalker@master]
|
||||
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_advanced, stalker_sim_squad_veteran
|
||||
spawn_num = {+zat_a1_simulation_start +jup_b218_pripyat_group_gathering} 4, 0
|
||||
3
gamedata/configs/scripts/zaton/smart/zat_sim_3.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_sim_3.ltx
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[smart_terrain];zat_sim_3
|
||||
squad_id = 8
|
||||
max_population = 2
|
||||
13
gamedata/configs/scripts/zaton/smart/zat_sim_30.ltx
Normal file
13
gamedata/configs/scripts/zaton/smart/zat_sim_30.ltx
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
[smart_terrain];zat_sim_30
|
||||
squad_id = 58
|
||||
max_population = 1
|
||||
respawn_only_smart = true
|
||||
respawn_params = respawn@zat_sim_b30
|
||||
|
||||
[respawn@zat_sim_b30]
|
||||
spawn_mix_dogs
|
||||
|
||||
|
||||
[spawn_mix_dogs]
|
||||
spawn_squads = simulation_pseudodog, simulation_dog, simulation_mix_dogs
|
||||
spawn_num = 2
|
||||
13
gamedata/configs/scripts/zaton/smart/zat_sim_4.ltx
Normal file
13
gamedata/configs/scripts/zaton/smart/zat_sim_4.ltx
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
[smart_terrain];zat_sim_4
|
||||
squad_id = 7
|
||||
max_population = 1
|
||||
respawn_only_smart = true
|
||||
respawn_params = respawn@zat_sim_4
|
||||
|
||||
[respawn@zat_sim_4]
|
||||
spawn_mix_boar_flesh
|
||||
|
||||
|
||||
[spawn_mix_boar_flesh]
|
||||
spawn_squads = simulation_boar, simulation_flesh, simulation_mix_boar_flesh
|
||||
spawn_num = 2
|
||||
12
gamedata/configs/scripts/zaton/smart/zat_sim_5.ltx
Normal file
12
gamedata/configs/scripts/zaton/smart/zat_sim_5.ltx
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
[smart_terrain];zat_sim_5
|
||||
squad_id = 6
|
||||
max_population = 1
|
||||
respawn_params = respawn@zat_sim_5
|
||||
|
||||
[respawn@zat_sim_5]
|
||||
spawn_mix_dogs
|
||||
|
||||
|
||||
[spawn_mix_dogs]
|
||||
spawn_squads = simulation_dog, simulation_dog, simulation_pseudodog
|
||||
spawn_num = 4
|
||||
12
gamedata/configs/scripts/zaton/smart/zat_sim_6.ltx
Normal file
12
gamedata/configs/scripts/zaton/smart/zat_sim_6.ltx
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
[smart_terrain];zat_sim_6
|
||||
squad_id = 5
|
||||
max_population = 2
|
||||
respawn_only_smart = true
|
||||
respawn_params = respawn@zat_sim_6
|
||||
|
||||
[respawn@zat_sim_6]
|
||||
spawn_mix_boar_flesh
|
||||
|
||||
[spawn_mix_boar_flesh]
|
||||
spawn_squads = simulation_boar, simulation_flesh, simulation_mix_boar_flesh
|
||||
spawn_num = 4
|
||||
12
gamedata/configs/scripts/zaton/smart/zat_sim_7.ltx
Normal file
12
gamedata/configs/scripts/zaton/smart/zat_sim_7.ltx
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
[smart_terrain];zat_sim_7
|
||||
squad_id = 4
|
||||
max_population = 1
|
||||
respawn_params = respawn@zat_sim_7
|
||||
|
||||
[respawn@zat_sim_7]
|
||||
spawn_bloodsucker
|
||||
|
||||
|
||||
[spawn_bloodsucker]
|
||||
spawn_squads = simulation_bloodsucker
|
||||
spawn_num = {+zat_b57_bloodsucker_lair_clear} 0, {+zat_b38_disappearance_stalkers_meet_cop_later_give} 1, {+zat_b38_failed} 3, 0
|
||||
12
gamedata/configs/scripts/zaton/smart/zat_sim_8.ltx
Normal file
12
gamedata/configs/scripts/zaton/smart/zat_sim_8.ltx
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
[smart_terrain];zat_sim_8
|
||||
squad_id = 3
|
||||
max_population = 1
|
||||
respawn_params = respawn@zat_sim_8
|
||||
|
||||
[respawn@zat_sim_8]
|
||||
spawn_mix_dogs
|
||||
|
||||
|
||||
[spawn_mix_dogs]
|
||||
spawn_squads = simulation_pseudodog, simulation_dog, simulation_mix_dogs, simulation_mix_dogs
|
||||
spawn_num = 4
|
||||
3
gamedata/configs/scripts/zaton/smart/zat_sim_9.ltx
Normal file
3
gamedata/configs/scripts/zaton/smart/zat_sim_9.ltx
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[smart_terrain];zat_sim_9
|
||||
squad_id = 2
|
||||
max_population = 2
|
||||
|
|
@ -0,0 +1,81 @@
|
|||
[smart_terrain];zat_stalker_base_smart
|
||||
squad_id = 1
|
||||
def_restr = zat_a2_sr_noweap
|
||||
safe_restr = zat_a2_sr_light
|
||||
smart_control = smart_control
|
||||
respawn_params = respawn@zat_stalker_base_smart
|
||||
max_population = 6
|
||||
arrive_dist = 65
|
||||
|
||||
[respawn@zat_stalker_base_smart]
|
||||
spawn_stalker@novice
|
||||
spawn_stalker@advanced
|
||||
spawn_stalker@master
|
||||
|
||||
[spawn_stalker@novice]
|
||||
spawn_squads = stalker_sim_squad_novice
|
||||
spawn_num = {-zat_b28_heli_3_searched -zat_b100_heli_2_searched -zat_b101_heli_5_searched} 4, 0
|
||||
|
||||
[spawn_stalker@advanced]
|
||||
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_novice
|
||||
spawn_num = {+jup_b218_pripyat_group_gathering} 0, {+zat_b28_heli_3_searched} 4, {+zat_b100_heli_2_searched} 4, {+zat_b101_heli_5_searched} 4, 0
|
||||
|
||||
[spawn_stalker@master]
|
||||
spawn_squads = stalker_sim_squad_veteran, stalker_sim_squad_advanced
|
||||
spawn_num = {+jup_b218_pripyat_group_gathering} 4, 0
|
||||
|
||||
[smart_control]
|
||||
noweap_zone = zat_a2_sr_noweap
|
||||
ignore_zone = zat_a2_sr_light
|
||||
alarm_start_sound = zat_a2_base_alarm
|
||||
alarm_stop_sound = zat_a2_base_relax
|
||||
|
||||
[exclusive]
|
||||
zat_a2_stalker_barmen = zaton\zat_a2_stalker_barmen.ltx
|
||||
zat_a2_stalker_mechanic = zaton\zat_a2_stalker_mechanic.ltx
|
||||
zat_b30_owl_stalker_trader = zaton\zat_b30_owl_stalker_trader.ltx
|
||||
zat_a2_stalker_nimble = zaton\zat_a2_stalker_nimble.ltx
|
||||
zat_b33_stalker_snag = zaton\zat_b33_stalker_snag.ltx
|
||||
zat_b38_stalker_medic = zaton\zat_b38_stalker_medic.ltx
|
||||
zat_b29_stalker_rival = zaton\zat_b29_stalkers_rivals.ltx
|
||||
zat_b7_bandit_boss_sultan = zaton\zat_b7_bandit_boss_sultan.ltx
|
||||
zat_b7_stalker_raider_leader = zaton\zat_b7_stalker_raider.ltx
|
||||
zat_b215_stalker_guide_zaton = zaton\zat_b215_stalker_guide_zaton.ltx
|
||||
zat_b38_stalker_cop = zaton\zat_b38_stalker_cop.ltx
|
||||
zat_b106_stalker_gonta = zaton\zat_b106_stalker_gonta.ltx
|
||||
zat_b106_stalker_garmata = zaton\zat_b106_stalker_garmata.ltx
|
||||
zat_b106_stalker_crab = zaton\zat_b106_stalker_crab.ltx
|
||||
zat_b7_stalker_victim_leader = zaton\zat_a2_logic.ltx
|
||||
zat_b14_stalker = zaton\zat_b14_stalker_1_base.ltx
|
||||
;generic jobs
|
||||
zat_a2_guarder_1 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_guarder_2 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_guarder_3 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_guarder_4 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_guarder_5 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_guarder_6 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_1 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_2 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_3 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_4 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_5 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_6 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_7 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_8 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_9 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_10 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_11 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_12 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_13 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_14 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_15 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_16 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_17 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_18 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_19 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_20 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_21 = zaton\zat_a2_logic.ltx
|
||||
zat_a2_animp_22 = zaton\zat_a2_logic.ltx
|
||||
;test jobs
|
||||
zat_a2_barmen_trade = zaton\zat_a2_logic_addon.ltx
|
||||
zat_a2_mechanic_trade = zaton\zat_a2_logic_addon.ltx
|
||||
Loading…
Add table
Add a link
Reference in a new issue