add game&rawdata
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303
gamedata/configs/text/pol/ui_st_inventory.xml
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303
gamedata/configs/text/pol/ui_st_inventory.xml
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<?xml version="1.0" encoding="windows-1251" ?>
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<string_table>
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<string id="not_enough_money_actor">
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<text>Za ma³o pieniêdzy</text>
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</string>
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<string id="not_enough_money_partner">
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<text>Postaæ ma za ma³o pieniêdzy</text>
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</string>
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<string id="quick_use_str_1">
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<text>$$ACTION_QUICK_USE_1$$</text>
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</string>
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<string id="quick_use_str_2">
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<text>$$ACTION_QUICK_USE_2$$</text>
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</string>
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<string id="quick_use_str_3">
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<text>$$ACTION_QUICK_USE_3$$</text>
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</string>
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<string id="quick_use_str_4">
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<text>$$ACTION_QUICK_USE_4$$</text>
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</string>
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<string id="st_activate_artefact">
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<text>Aktywuj artefakt</text>
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</string>
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<string id="st_attach_gl_to_rifle">
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<text>Za³ó¿ granatnik na</text>
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</string>
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<string id="st_attach_scope_to_pistol">
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<text>Za³ó¿ celownik na</text>
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</string>
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<string id="st_attach_silencer_to_pistol">
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<text>Za³ó¿ t³umik na</text>
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</string>
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<string id="st_base_cost">
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<text>Cena</text>
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</string>
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<string id="st_community">
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<text>Grupa:</text>
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</string>
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<string id="st_condition">
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<text>Stan</text>
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</string>
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<string id="st_detach_gl">
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<text>Zdejmij granatnik</text>
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</string>
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<string id="st_detach_scope">
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<text>Zdejmij celownik</text>
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</string>
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<string id="st_detach_silencer">
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<text>Zdejmij t³umik</text>
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</string>
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<string id="st_dress_outfit">
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<text>Za³ó¿ kombinezon</text>
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</string>
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<string id="st_drop">
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<text>Wyrzuæ</text>
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</string>
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<string id="st_drop_all">
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<text>Wyrzuæ wszystko</text>
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</string>
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<string id="st_eat">
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<text>Zjedz</text>
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</string>
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<string id="st_kg">
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<text>kg</text>
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</string>
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<string id="st_move_on_belt">
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<text>Przymocuj do paska</text>
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</string>
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<string id="st_move_to_bag">
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<text>Przenieœ do plecaka</text>
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</string>
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<string id="st_move_to_slot">
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<text>Przenieœ do okienka</text>
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</string>
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<string id="st_no_trade_tip_1">
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<text>Handlarza nie interesuj¹ takie przedmioty.</text>
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</string>
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<string id="st_no_trade_tip_2">
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<text>Nie mo¿na handlowaæ tak uszkodzonym przedmiotem.</text>
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</string>
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<string id="st_play">
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<text>Odtwórz</text>
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</string>
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<string id="st_sell_item">
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<text>Sprzedaj przedmiot</text>
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</string>
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<string id="st_ui_armor_static">
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<text>Stan opancerzenia</text>
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</string>
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<string id="st_ui_main_sensor">
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<text>Ska¿enie radioaktywne</text>
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</string>
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<string id="st_undress_outfit">
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<text>Zdejmij kombinezon</text>
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</string>
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<string id="st_unload_magazine">
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<text>Roz³aduj</text>
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</string>
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<string id="st_use">
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<text>U¿yj</text>
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</string>
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<string id="st_weight">
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<text>Waga</text>
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</string>
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<string id="ui_ammo_count">
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<text>Magazynek</text>
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</string>
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<string id="ui_inv_accuracy">
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<text>CelnoϾ</text>
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</string>
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<string id="ui_inv_ammo_pistol">
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<text>Kup podstawow¹ amunicjê do pistoletu (Q)</text>
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</string>
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<string id="ui_inv_ammo_rifle">
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<text>Kup amunicjê do karabinu (W)</text>
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</string>
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<string id="ui_inv_bleeding">
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<text>Leczenie ran</text>
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</string>
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<string id="ui_inv_cancel">
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<text>Anuluj</text>
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</string>
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<string id="ui_inv_cant_buy_item">
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<text>Nie mo¿na kupiæ broni</text>
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</string>
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<string id="ui_inv_count_restr">
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<text>Ograniczenia iloœci</text>
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</string>
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<string id="ui_inv_damage">
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<text>Obra¿enia</text>
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</string>
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<string id="ui_inv_default(F5)">
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<text>Domyœlne (F5)</text>
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</string>
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<string id="ui_inv_exit">
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<text>Wstecz</text>
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</string>
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<string id="ui_inv_granadelauncher_rifle">
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<text>Kup granatnik podwieszany do karabinu (D)</text>
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</string>
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<string id="ui_inv_granades_rifle">
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<text>Kup granaty do granatnika podwieszanego (D)</text>
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</string>
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<string id="ui_inv_handling">
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<text>Obs³uga</text>
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</string>
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<string id="ui_inv_has">
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<text>Teraz</text>
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</string>
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<string id="ui_inv_health">
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<text>Regeneracja zdrowia</text>
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</string>
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<string id="ui_inv_heavy_weapons">
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<text>Ciê¿ka</text>
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</string>
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<string id="ui_inv_last_buy">
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<text>Kup ostatnio kupowany zestaw</text>
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</string>
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<string id="ui_inv_last_buy(F4)">
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<text>Poprzednie (F4)</text>
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</string>
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<string id="ui_inv_money">
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<text>Pieni¹dze</text>
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</string>
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<string id="ui_inv_need">
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<text>Wymagane</text>
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</string>
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<string id="ui_inv_not_enought_money">
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<text>Za ma³o pieniêdzy</text>
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</string>
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<string id="ui_inv_ok">
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<text>OK</text>
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</string>
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<string id="ui_inv_outfit_additional_weight">
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<text>Waga ekwipunku</text>
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</string>
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<string id="ui_inv_outfit_burn_protection">
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<text>Ochr.: term.</text>
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</string>
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<string id="ui_inv_outfit_chemical_burn_protection">
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<text>Ochr.: chem.</text>
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</string>
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<string id="ui_inv_outfit_fire_wound_protection">
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<text>Pancerz</text>
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</string>
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<string id="ui_inv_outfit_radiation_protection">
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<text>Ochr.: prom.</text>
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</string>
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<string id="ui_inv_outfit_shock_protection">
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<text>Ochr.: elektr.</text>
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</string>
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<string id="ui_inv_outfit_telepatic_protection">
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<text>Ochr.: psion.</text>
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</string>
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<string id="ui_inv_outfit_wound_protection">
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<text>Odp. uderz.</text>
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</string>
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<string id="ui_inv_power">
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<text>Odzysk. energii</text>
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</string>
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<string id="ui_inv_preset1(F1)">
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<text>Zestaw 1 (F1)</text>
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</string>
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<string id="ui_inv_preset2(F2)">
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<text>Zestaw 2 (F2)</text>
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</string>
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<string id="ui_inv_preset3(F3)">
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<text>Zestaw 3 (F3)</text>
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</string>
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<string id="ui_inv_radiation">
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<text>Promieniowanie</text>
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</string>
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<string id="ui_inv_rank_restr">
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<text>Ograniczenie rangi</text>
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</string>
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<string id="ui_inv_rate_of_fire">
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<text>Szybkostrz.</text>
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</string>
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<string id="ui_inv_reset_items(C)">
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<text>WyczyϾ (C)</text>
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</string>
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<string id="ui_inv_rifles">
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<text>Szturmowe</text>
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</string>
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<string id="ui_inv_satiety">
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<text>Zaspokoj. g³odu</text>
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</string>
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<string id="ui_inv_scope_rifle">
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<text>Kup celownik optyczny do karabinu (S)</text>
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</string>
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<string id="ui_inv_sell_items(X)">
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<text>Sprzedaj wszystkie przedmioty z plecaka (X)</text>
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</string>
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<string id="ui_inv_shotguns">
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<text>Strzelby</text>
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</string>
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<string id="ui_inv_silencer_pistol">
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<text>Kup t³umik do pistoletu (A)</text>
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</string>
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<string id="ui_inv_silencer_rifle">
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<text>Kup t³umik do karabinu (F)</text>
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</string>
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<string id="ui_inv_sniper_rifles">
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<text>Snajperskie</text>
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</string>
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<string id="ui_inv_time">
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<text>Czas</text>
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</string>
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<string id="ui_inv_you_already_have">
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<text>Ju¿ to masz</text>
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</string>
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<string id="ui_st_err_gs_not_available">
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<text>Us³ugi online dla gry S.T.A.L.K.E.R. nie s¹ dostêpne.</text>
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</string>
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<string id="ui_st_err_sb_master_server_conn_fail">
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<text>Nie mo¿na nawi¹zaæ po³¹czenia z serwerem g³ównym.</text>
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</string>
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<string id="ui_st_outfit_protect">
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<text>Ochrona:</text>
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</string>
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<string id="ui_st_preset_def">
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<text>Domyœlne</text>
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</string>
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<string id="ui_st_preset_stored_to">
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<text>Kupiony zestaw zosta³ zapisany jako</text>
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</string>
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<string id="ui_total_weight">
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<text>£¹czna waga:</text>
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</string>
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<string id="st_drink">
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<text>Pij</text>
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</string>
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<string id="ui_inv_outfit_power_restore">
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<text>Odzyskiwanie energii</text>
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</string>
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<string id="st_ui_bleeding_sensor">
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<text>Krwawienie</text>
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</string>
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<string id="ui_inv_weight">
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<text>Maksymalna waga</text>
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</string>
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<string id="st_ui_health_sensor">
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<text>Zdrowie</text>
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</string>
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<string id="ui_ammo_types">
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<text>Amunicja</text>
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</string>
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<string id="ui_inv_effect_time">
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<text>Czas trwania</text>
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</string>
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<string id="ui_inv_seconds_short">
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<text>s</text>
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</string>
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<string id="ui_inv_survive_surge">
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<text>Umo¿liwia przetrwanie emisji</text>
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</string>
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<string id="st_undress_helmet">
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<text>Zdejmij he³m</text>
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</string>
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<string id="st_dress_helmet">
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<text>W³ó¿ he³m</text>
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</string>
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</string_table>
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