add game&rawdata
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gamedata/configs/text/rus/st_mp_speechmenu.xml
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57
gamedata/configs/text/rus/st_mp_speechmenu.xml
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<?xml version="1.0" encoding="windows-1251" ?>
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<string_table>
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<string id="speech_attack">
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<text>Âñå â àòàêó!</text>
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</string>
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<string id="speech_covermeartifact">
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<text>Áåðó àðòåôàêò! Ïðèêðîéòå!</text>
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</string>
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<string id="speech_followme">
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<text>Çà ìíîé!</text>
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</string>
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<string id="speech_guardartifact">
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<text>Îõðàíÿåì àðåôàêò. Ïîêà íå áåð¸ì!</text>
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</string>
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<string id="speech_holdingpos">
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<text>Îñòàþñü íà ïîçèöèè</text>
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</string>
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<string id="speech_holdpos">
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<text>Äåðæèì ïîçèöèþ!</text>
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</string>
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<string id="speech_icoverartifact">
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<text>Áåðèòå àðòåôàêò! ß ïðèêðîþ!</text>
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</string>
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<string id="speech_needhelp">
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<text>Íóæíà ïîìîùü!</text>
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</string>
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<string id="speech_needmoney">
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<text>Íåò äåíåã, êóïèòå ýêèïèðîâêó!</text>
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</string>
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<string id="speech_no">
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<text>Íåò.</text>
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</string>
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<string id="speech_noenemy">
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<text>Íèêîãî ïîáëèçîñòè.</text>
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</string>
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<string id="speech_report">
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<text>Äîëîæèòå ñèòóàöèþ!</text>
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</string>
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<string id="speech_retreat">
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<text>Îòñòóïàåì!</text>
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</string>
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<string id="speech_returntheartefact">
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<text>Âåðíèòå àðòåôàêò!</text>
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</string>
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<string id="speech_roger">
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<text>Âàñ ïîíÿë.</text>
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</string>
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<string id="speech_silence">
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<text>Çàòêíèòåñü!</text>
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</string>
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<string id="speech_sticktogether">
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<text>Äåðæèìñÿ âìåñòå.</text>
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</string>
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<string id="speech_takeartifact">
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<text>Áåð¸ì àðòåôàêò!</text>
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</string>
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</string_table>
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