add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,113 @@
<w>
<main_frame x="0" y="573" width="680" height="183" />
<auto_static x="296" y="0" width="40" height="18">
<text font="letterica18" r="128" g="128" b="128" align="r">st_weight</text>
</auto_static>
<static_name x="28" y="0" width="350" height="20">
<text font="graffiti22" complex_mode="1" align="l" vert_align="c" />
</static_name>
<static_cost x="553" y="0" width="110" height="20">
<text align="r" vert_align="c" font="graffiti22" a="170"/>
</static_cost>
<static_weight x="340" y="0" width="64" height="30">
<text align="l" x="0" y="0" font="letterica18" r="240" g="217" b="182"/>
</static_weight>
<image_static x="144" y="110" width="160" height="130" alignment="c" stretch="1"/>
<descr_list x="300" y="35" width="368" height="144" always_show_scroll="0" left_ident="15">
<font font="letterica16" a="170"/>
</descr_list>
<description_line x="16" y="50" width="208" height="9" stretch="1">
<!-- <texture>ui_inGame2_hint_wnd_Information</texture> -->
</description_line>
<condition_params x="0" y="0" width="96" height="28">
<caption x="12" y="4" width="48" height="14">
<text align="l" font="letterica16" r="124" g="119" b="115">st_condition</text>
</caption>
<progress_state x="12" y="20" width="96" height="8" horz="1">
<progress>
<texture a="255" r="55" g="255" b="255">ui_buymenu_progBar</texture>
</progress>
<background>
<texture a="90" r="55" g="255" b="255">ui_buymenu_progBar</texture>
</background>
<color_less color="pda_red" />
<color_more color="pda_green"/>
</progress_state>
</condition_params>
<wpn_params x="0" y="0" width="368" height="50">
<prop_line x="0" y="0" width="208" height="9" stretch="1">
<!-- <texture>ui_inGame2_hint_wnd_Properties</texture> -->
</prop_line>
<static_accuracy x="0" y="10" width="14" height="18" stretch="1">
<texture>ui_wp_prop_tochnost</texture>
</static_accuracy>
<static_handling x="184" y="10" width="14" height="18" stretch="1">
<texture>ui_wp_prop_ergonomics</texture>
</static_handling>
<static_damage x="0" y="28" width="14" height="18" stretch="1">
<texture>ui_wp_prop_damage</texture>
</static_damage>
<static_rpm x="184" y="28" width="14" height="18" stretch="1">
<texture>ui_wp_prop_skorostrelnost</texture>
</static_rpm>
<cap_accuracy x="18" y="12" width="64" height="8">
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_accuracy</text>
</cap_accuracy>
<cap_damage x="18" y="30" width="64" height="8">
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_damage</text>
</cap_damage>
<cap_handling x="202" y="12" width="64" height="8">
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_handling</text>
</cap_handling>
<cap_rpm x="202" y="30" width="64" height="8">
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_rate_of_fire</text>
</cap_rpm>
<progress_accuracy x="96" y="17" width="80" height="9" horz="1">
<progress>
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
</progress>
<background>
<texture>ui_inGame2_hint_wnd_bar</texture>
</background>
</progress_accuracy>
<progress_damage x="96" y="35" width="80" height="9" horz="1">
<progress>
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
</progress>
<background>
<texture>ui_inGame2_hint_wnd_bar</texture>
</background>
</progress_damage>
<progress_handling x="268" y="17" width="80" height="9" horz="1">
<progress>
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
</progress>
<background>
<texture>ui_inGame2_hint_wnd_bar</texture>
</background>
</progress_handling>
<progress_rpm x="268" y="35" width="80" height="9" horz="1">
<progress>
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
</progress>
<background>
<texture>ui_inGame2_hint_wnd_bar</texture>
</background>
</progress_rpm>
</wpn_params>
#include "ui\af_params_16.xml"
#include "ui\booster_params_16.xml"
</w>